I am a senior 3D Animator and Rigger with two decades of professional experience across AAA and mobile games, as well as TV series and feature films. I’ve worked in mid, senior, and lead capacities, contributing from concept through to shipped titles. I combine strong technical rigging and animation/VFX pipeline knowledge with hands-on production expertise in Maya, MotionBuilder, 3ds Max, and Blender. I also have extensive experience with Unreal Engine and Unity, and I’m known for being patient, flexible, and team-oriented—always open to feedback and focused on delivering high-quality character performance.

Ali Hosseini

I am a senior 3D Animator and Rigger with two decades of professional experience across AAA and mobile games, as well as TV series and feature films. I’ve worked in mid, senior, and lead capacities, contributing from concept through to shipped titles. I combine strong technical rigging and animation/VFX pipeline knowledge with hands-on production expertise in Maya, MotionBuilder, 3ds Max, and Blender. I also have extensive experience with Unreal Engine and Unity, and I’m known for being patient, flexible, and team-oriented—always open to feedback and focused on delivering high-quality character performance.

Available to hire

I am a senior 3D Animator and Rigger with two decades of professional experience across AAA and mobile games, as well as TV series and feature films. I’ve worked in mid, senior, and lead capacities, contributing from concept through to shipped titles.

I combine strong technical rigging and animation/VFX pipeline knowledge with hands-on production expertise in Maya, MotionBuilder, 3ds Max, and Blender. I also have extensive experience with Unreal Engine and Unity, and I’m known for being patient, flexible, and team-oriented—always open to feedback and focused on delivering high-quality character performance.

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Language

English
Fluent

Work Experience

3D Animator and Rigger at Epic games
January 1, 2026 - Present
3D Animator and Rigger at Bubble Witch 3 Saga
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Candy Crush Saga
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Raid Rush
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Allcorrect games
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Beyond vreative
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Epic games
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Epic games
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Epic games
January 1, 2025 - December 31, 2025
3D Animator and Rigger at Digitus Games
January 1, 2024 - December 31, 2024
Senior Animator and Rigger at Pixion Games
September 30, 2023 - September 30, 2023
Worked on mobile NFT title Fableborne; responsibilities included character rigging and animation; sample work available at https://alihosseini.artstation.com/projects/B3qabk.
Senior Animator and Rigger at Pixion Games
September 1, 2023 - September 1, 2023
Senior role on the mobile NFT title Fableborne; contributed character animation and rigging for multiple assets; showcased work samples in portfolio.
Lead Animator and Rigger at Pixelcraft Studios
September 1, 2023 - November 18, 2025
Lead 3D animation and rigging for Gotchi Guardians NFT title; responsible for gameplay animations and rigging wearables and characters. Pipeline includes Maya and Unity.
3D Animator at Pixelcraft studios
January 1, 2023 - December 31, 2023
Freelance Rigger and Animator at Bulls and Apes Project
April 30, 2022 - April 30, 2022
Responsible for all character rigs and animations in this demo and NFT assets.
Freelance Rigger and Animator at Bulls and Apes Project
April 1, 2022 - April 1, 2022
Responsible for all character rigs and animations for the demo and NFT assets.
3D Animator and Rigger at CGHERO
January 31, 2022 - January 31, 2022
Rigging and animation of a tiger and a horse with rider; worked with Maya, Cinema 4D (C4D) and Unity.
3D Animator at Pixion games
January 1, 2022 - December 31, 2022
3D Animator and Rigger at King quest 4 remake 3D
January 1, 2022 - December 31, 2022
Senior Animator and Rigger at Gameloft
January 1, 2022 - December 31, 2022
Lead Cinematic Animator - Creature Rigger at Fairyship games
January 1, 2022 - December 31, 2022
3D Animator and Rigger at Unicorn tales studio
January 1, 2022 - December 31, 2022
3D Animator and Rigger at CGHERO
January 1, 2022 - January 1, 2022
Rigging and animation of tiger and horse with rider; used Maya, Cinema 4D and Unity; portfolio and project links provided.
3D Rigger and Animator at CGHERO
January 1, 2022 - January 1, 2022
Rigging and animation for tiger and horse with rider; worked with Maya, Cinema 4D, and Unity.
Lead Cinematic Animator at Fairyship Games
November 30, 2021 - November 30, 2021
Mocap cleanup artist and Senior Cinematic Animator; responsible for rigs and facial animations.
Mocap Cleanup Artist and Senior Cinematic Animator; Mocap Supervisor at Fairyship Games
November 1, 2021 - November 1, 2021
Mocap cleanup, rigs and facial animations; led cinematic animation work on the title Shame Legacy.
Lead Cinematic Animator - Mocap supervisor / Rigger at Fairyship Games
November 1, 2021 - November 1, 2021
Shame Legacy: Mocap cleanup artist and Senior Cinematic Animator; responsible for rigs and facial animations.
Lead Cinematic Animator - Creature Rigger at Fairyship Games
August 31, 2020 - August 31, 2020
Animation supervisor and creature rigging for their AAA first-person title; mix of mocap and keyframe animation; Unreal Engine.
Lead Cinematic Animator - Creature Rigger; Animation Supervisor at Fairyship Games
August 1, 2020 - August 1, 2020
Animation supervisor and creature rigging for AAA first-person game; mixed mocap and keyframe animation; Unreal Engine-based project.
Lead Cinematic Animator - Creature Rigger at Fairyship Games
August 1, 2020 - August 1, 2020
Animation supervisor and creature rigger on AAA title; mixed mocap and keyframe work; Unreal engine used.
Freelance 3D Animator at Stormind Games
January 1, 2020 - December 31, 2020
Freelance 3D Animator at CG hero
January 1, 2020 - December 31, 2020
Freelance 3D Animator at Stormind Games
January 1, 2020 - December 31, 2020
Freelance 3D Animator at Alzahra VFX
January 1, 2020 - December 31, 2020
3D Animator and Rigger at CG hero
January 1, 2020 - December 31, 2020
Lead Cinematic Animator - Rigger at Fairyship
January 1, 2020 - December 31, 2020
3D Rigger at Alzahra VFX
January 1, 2019 - December 31, 2019
3D Animator at www.thelegacyofadam.com
January 1, 2019 - December 31, 2019
3D Rigger Company (Freelance/Project) at Immotion
January 1, 2018 - December 31, 2018
3D Rigger at Immotion
January 1, 2018 - December 31, 2018
3D Rigger and Animator at Foxie Games
January 31, 2017 - January 31, 2017
Mobile title; responsible for character body, clothing and hair rigging and skinning; Maya-based pipeline; ~100 clothes; tight deadline.
Freelance 3D Animator at Stormind Games
January 1, 2017 - December 31, 2017
3D Rigger at Foxie ventures
January 1, 2017 - December 31, 2017
3D Rigger at Foxie ventures
January 1, 2017 - December 31, 2017
3D Rigger and Animator at Foxie Games
January 1, 2017 - January 1, 2017
Mobile title; rigging and skinning for characters and ~100 clothes in Maya; tight 1-month deadline.
Motion Capture Animator at Stormind Games
March 31, 2016 - March 31, 2016
Mocap animations for cutscenes.
Motion Capture Animator at Stormind Games
March 1, 2016 - March 1, 2016
Mocap animations for cutscenes.
Senior 3D Animator - Rigger at Gameloft
May 31, 2014 - May 31, 2014
Rigging and animation for gameplay characters.
Senior 3D Animator - Rigger at Gameloft
May 1, 2014 - May 1, 2014
Rigging and animation for gameplay characters.
3D Rigger and Animator at TrailerFarm
July 31, 2012 - July 31, 2012
Worked on trailer of a title called Weird West; rigging and animation.
Freelance 3D Rigger and Animator at TrailerFarm
July 1, 2012 - July 1, 2012
Rigging and animation for trailer work on Weird West; contributed to NFT assets as needed.
3D Rigger and Animator at CGHERO
September 30, 2010 - September 30, 2010
Rigger and Animator; contributed to multiple projects; portfolio: https://alihosseini.artstation.com/projects/5Bzr91
3D Rigger and Animator at CGHERO
September 1, 2010 - September 1, 2010
Rigging and animation work; multiple projects including characters and props.

Education

Bachelor's degree at American College of Dubai
January 1, 2001 - January 1, 2006
Bachelor's degree at American College of Dubai
January 1, 2001 - December 31, 2006
Bachelor's degree at American College of Dubai
January 1, 2001 - January 1, 2006

Qualifications

Vicon Mocap Technical Course
January 11, 2030 - November 18, 2025
Vicon Mocap Technical Course
January 11, 2030 - November 18, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet