Midweight 2D Artist, Motion graphics designer and digital illustrator with production experience contributing to a full game pipeline from pre-production through to implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency within established styles. Strong understanding of Unity asset integration, optimisation, and collaborative development workflows. Background in animation and visual storytelling supports clear, engaging character and visual design.

Alisha Jiwa

Midweight 2D Artist, Motion graphics designer and digital illustrator with production experience contributing to a full game pipeline from pre-production through to implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency within established styles. Strong understanding of Unity asset integration, optimisation, and collaborative development workflows. Background in animation and visual storytelling supports clear, engaging character and visual design.

Available to hire

Midweight 2D Artist, Motion graphics designer and digital illustrator with production experience contributing to a full game pipeline from pre-production through to implementation. Experienced in creating production-ready characters, environments, UI elements, and symbols while maintaining strong visual consistency within established styles. Strong understanding of Unity asset integration, optimisation, and collaborative development workflows. Background in animation and visual storytelling
supports clear, engaging character and visual design.

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Work Experience

2D Artist at Wishbone
October 14, 2025 - February 20, 2026
Contributed across concept, production, and post-production stages of a full game pipeline. Produced iterative concept sketches and production ready assets for characters, props, UI elements and environments. Collaborated closely with the Art Director to establish and maintain visual language, including UI graphics, promotional materials, and logo design. Created polished assets with a strong focus on clarity, readability and visual consistency. Built texture atlases and sprite sheets for Unity implementation. Worked closely with project managers and backend developers to improve workflow and asset readability. Developed character, symbol, and background animations and VFX using Spine2D and After Effects. Maintained consistency with established style guides while meeting production deadlines.
Freelance Designer/Animator at FNATIC, FLYQUEST, NATIVZ
October 5, 2023 - January 10, 2024
Created motion graphics and visual assets for esports organisations including FNATIC and FlyQuest. Developed animations and graphics aligned with established brand guidelines and narrative direction. Have worked with popular streamers in the League of Legends scene via creation of emotes and animated sub badges. Produced educational content focused on visual communication within competitive gaming.
Designer/Animator at Serif Systems LTD
January 1, 2023 - February 10, 2023
Conducted client-facing meetings to establish creative direction and feedback cycles. Designed and developed front-end websites using WordPress. Produced print graphics including vehicle wraps, brochures, and promotional materials. Collaborated with leadership on motion graphics and branding elements.
Associate Art Tutor at Cardiff Metropolitan - Games Art at Cardiff Metropolitan University
June 1, 2026 - Present

Education

Add your educational history here.

Qualifications

MA Creature design at Leeds Arts University
September 15, 2021 - June 25, 2022
BA (Hons) in Animation at University of Salford 2017 - 2020
September 15, 2017 - June 25, 2020

Industry Experience

Gaming