I'm a multidisciplinary game developer with a focus on Unity and VR, delivering engaging experiences for PC and mobile. I specialize in UI design, level design, and gameplay programming, with a track record of shipping features for projects like 2D Roulette Casino, Escape Room experiences, VR spaces, and multiplayer experiences. I enjoy collaborating with designers and engineers to solve tricky problems, mentor teammates, and build robust tools for level designers and artists. Based remotely, I have worked with teams across time zones, bringing ideas to life from concept to release while staying curious about new tech like AR/VR and emerging game formats.

Gustavo Almuna

I'm a multidisciplinary game developer with a focus on Unity and VR, delivering engaging experiences for PC and mobile. I specialize in UI design, level design, and gameplay programming, with a track record of shipping features for projects like 2D Roulette Casino, Escape Room experiences, VR spaces, and multiplayer experiences. I enjoy collaborating with designers and engineers to solve tricky problems, mentor teammates, and build robust tools for level designers and artists. Based remotely, I have worked with teams across time zones, bringing ideas to life from concept to release while staying curious about new tech like AR/VR and emerging game formats.

Available to hire

I’m a multidisciplinary game developer with a focus on Unity and VR, delivering engaging experiences for PC and mobile. I specialize in UI design, level design, and gameplay programming, with a track record of shipping features for projects like 2D Roulette Casino, Escape Room experiences, VR spaces, and multiplayer experiences.

I enjoy collaborating with designers and engineers to solve tricky problems, mentor teammates, and build robust tools for level designers and artists. Based remotely, I have worked with teams across time zones, bringing ideas to life from concept to release while staying curious about new tech like AR/VR and emerging game formats.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Game Developer at Various
January 1, 2013 - Present
Developed multiple games for different platforms, focusing on UX/UI design and gameplay mechanics.
UI Artist at Freelance
January 1, 2015 - Present
Created engaging user interfaces for various independent game developers, focusing on enhancing user experience.
Game Developer at Individa
January 1, 2018 - Present
Worked on various game projects, focusing on trivia and engagement for players. Responsible for designing gameplay mechanics and enhancing user interactions.
UI Artist / Technical Game Designer at Game Bouzoo
January 1, 2015 - January 1, 2018
Led multiple projects as a UI artist, creating user interfaces and contributing technical designs that improve player experience.
Enterprise Unity Developer at Pez Rabioso
August 1, 2023 - December 1, 2025
Freelance remote Unity development focusing on VR and PC projects; responsibilities included UI design and implementation, level design, and gameplay programming to introduce features across projects such as 2D Roulette Casino, audio projects, escape room style experiences, VR space, VR pit stop, football experiences, and more.
Enterprise Game Developer at Ether Game Studio
September 1, 2023 - July 1, 2024
Development of Elemental Wizards trading card game; supported release on Epic Games Store.
Enterprise Unreal Engine Developer at Playmestudio
February 1, 2023 - June 1, 2023
Developed gameplay tools, created actors and players for level design; enhanced storyboard plugin for easier conversations; blueprint-based gameplay programming; supported cross-team problem resolution.
Enterprise Unity Developer at Kyon XR
February 1, 2021 - December 1, 2021
Worked on mobile copyrighted projects for Youvi Mall and Enfermary IPLACEX; created educational experiences for INACAP; contributed to a shooter multiplayer VR project using Unity and Photon PUN.
Enterprise Game Developer – App Web Developer at Prevsis S.A.
December 1, 2018 - December 1, 2020
Game development for six months on mobile projects for Melon enterprise; VR-PC project for Prevsis Director; Card Miner experience. Focused on app development using Ionic 3, HTML5, CSS, Sass, Angular; SQL Server database and API via Visual Basic.

Education

Professional Graphic Design at Alpes Professional Institute
January 1, 2001 - January 1, 2006
Unity Developer 2D Course at Alpes Professional Institute
January 1, 2015 - January 1, 2015
Professional Graphic Design at Alpes Professional Institute
January 1, 2000 - January 1, 2006
Complete Programming and Game Development Course at Bondy Art and Game Development Course
January 1, 2017 - January 1, 2018

Qualifications

Marketing para lanzar juegos en Steam, Consolas y Móviles
January 1, 2023 - December 18, 2025
Marketing for Launching Games on Platforms
January 1, 2023 - December 29, 2025
Diploma in Game Development
January 1, 2020 - January 1, 2022
Graphic Communicator
January 11, 2030 - January 19, 2026
Graphic Communicator
January 11, 2030 - April 10, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment
    uniE608 Reel
    Various projects maded in Unity, Unreal, and Godot Engine to differents clients. I did made Arcade Games for Mobile, VR, Adventure Escape Rooms UI Design and Programming in Unreal Engine and Unity Engine, Turn Base, TCG Card Games and others you can see in the video. unity unrealengine godot gamedevelopment gamedev leveldesgin uidesign artdirector gamedesign