I’m a senior illustrator and visual storyteller with over 10 years of experience creating character-driven artwork for books, games, and editorial projects. I specialize in expressive character design, emotionally grounded storytelling, and cohesive visual worlds that resonate with young and multicultural audiences. Fluent in both English and Spanish, I bring a strong sensitivity to bilingual narratives and culturally diverse themes. My background in narrative illustration and art direction allows me to develop consistent visual styles across full-length projects, from cover art to interior spreads, ensuring each image supports the emotional arc of the story. I work independently, communicate clearly, and collaborate closely with writers to translate meaningful stories into engaging, age-appropriate visuals ready for print and digital publication.

Alvaro León

I’m a senior illustrator and visual storyteller with over 10 years of experience creating character-driven artwork for books, games, and editorial projects. I specialize in expressive character design, emotionally grounded storytelling, and cohesive visual worlds that resonate with young and multicultural audiences. Fluent in both English and Spanish, I bring a strong sensitivity to bilingual narratives and culturally diverse themes. My background in narrative illustration and art direction allows me to develop consistent visual styles across full-length projects, from cover art to interior spreads, ensuring each image supports the emotional arc of the story. I work independently, communicate clearly, and collaborate closely with writers to translate meaningful stories into engaging, age-appropriate visuals ready for print and digital publication.

Available to hire

I’m a senior illustrator and visual storyteller with over 10 years of experience creating character-driven artwork for books, games, and editorial projects. I specialize in expressive character design, emotionally grounded storytelling, and cohesive visual worlds that resonate with young and multicultural audiences. Fluent in both English and Spanish, I bring a strong sensitivity to bilingual narratives and culturally diverse themes. My background in narrative illustration and art direction allows me to develop consistent visual styles across full-length projects, from cover art to interior spreads, ensuring each image supports the emotional arc of the story. I work independently, communicate clearly, and collaborate closely with writers to translate meaningful stories into engaging, age-appropriate visuals ready for print and digital publication.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Concept Artist / Illustrator / Art Director at Legendar
April 1, 2023 - June 19, 2024
Redesigned characters and environments, resulting in a 40% increase in user engagement. Promoted to Art Director, providing artistic vision for book and mobile game projects. Led 2D/3D art teams to deliver assets on time and of high quality. Increased team productivity by 15% through the Kanban methodology. Collaborated cross-functionally to ensure cohesive visual storytelling.
Concept Artist and Illustrator at Amber Studio
May 1, 2020 - May 31, 2023
Designed characters, environments, and props for Big Fish’s Coin Heist. Promoted to Lead Artist, mentoring junior artists across multidisciplinary teams. Created key concept art for Guild of Guardians by Immutable. Developed core visuals for King David’s Battles mobile game. Produced storyboard panels for Rovio’s Angry Birds Next.
Concept Artist and Illustrator at We Are Royale
August 1, 2022 - February 28, 2023
Designed five main characters for the live-action series Force Named Fury. Developed cinematic boards and created the illustrated key poster for the show.
Freelance Concept Artist and Illustrator at Self-Employed
March 1, 2018 - June 19, 2024
Develop visual content for video games, editorial pieces, and promotional campaigns across international clients.
Concept Artist / Illustrator / Art Director at Legendar
April 1, 2023 - November 12, 2025
Redesigned characters and environments, increasing user engagement by 40%. Promoted to Art Director, establishing visual vision for book and mobile game. Directed 2D/3D art teams and implemented Kanban pipeline, raising team productivity by 15%. Collaborated with writers, designers, and programmers to deliver cohesive storytelling.
Concept Artist / Illustrator (later Lead Artist) at Amber Studio
May 1, 2023 - May 1, 2023
Designed characters, props, and environments for Coin Heist. Promoted to Lead Artist, mentoring junior concept artists. Delivered core visuals for Guild of Guardians and King David’s Battles. Produced storyboards for Angry Birds Next. Ensured designs aligned with gameplay and animation needs.
Concept Artist / Illustrator at We Are Royale
February 1, 2023 - February 1, 2023
Created five main characters for the live-action series Force Named Fury and designed cinematic boards and key poster art to establish the show’s visual identity.
Concept Artist / Illustrator at Freelance
March 1, 2018 - November 12, 2025
Produced visual content for video games, editorial pieces, and promotional campaigns for international clients. Delivered cover illustrations and marketing art adapted to diverse client needs.
Art Director / Concept Artist / Illustrator at Legendar
April 1, 2023 - Present
Redesigned characters and environments, increasing user engagement by 40%. Established a visual vision for book and mobile game, directed 2D/3D art teams, and implemented a Kanban pipeline, raising team productivity by 15%.
Concept Artist / Illustrator (later Lead Artist) at Amber Studio
May 1, 2020 - May 1, 2023
Designed characters, props, and environments for various projects, mentoring junior artists and ensuring designs aligned with gameplay and animation needs.
Concept Artist / Illustrator at We Are Royale
August 1, 2022 - February 1, 2023
Created main characters for a live-action series and designed key visual elements to establish the show's identity.

Education

BA at Centro Universitario de Arte, Arquitectura y Diseño (University for Art, Architecture and Design – University of Guadalajara)
January 1, 2000 - December 31, 2004
BA in Graphic Design at Centro Universitario de Arte, Arquitectura y Diseño – University of Guadalajara
January 1, 2000 - January 1, 2004
BA in Graphic Design at Centro Universitario de Arte, Arquitectura y Diseño
January 1, 2000 - January 1, 2004
BA in Graphic Design at Centro Universitario de Arte, Arquitectura y Diseño
January 1, 2000 - January 1, 2004
BA in Graphic Design at Centro Universitario de Arte, Arquitectura y Diseño
January 1, 2000 - January 1, 2004

Qualifications

Video Editing & Content Creation – Certified training in social media marketing (ID: 14410228)
January 11, 2030 - July 1, 2025
Unreal Engine – Online Course
January 1, 2025 - November 12, 2025
Video Editing & Content Creation – Certified training
January 11, 2030 - November 12, 2025
Unreal Engine – Online Course
January 1, 2025 - January 22, 2026
Video Editing & Content Creation – Certified training
January 11, 2030 - January 1, 2025
Video Editing & Content Creation - Certified training
January 11, 2030 - January 1, 2023
Unreal Engine – Online Course
January 1, 2025 - February 24, 2026
Unreal Engine – Online Course
January 1, 2025 - February 24, 2026
Video Editing & Content Creation – Certified training
January 11, 2030 - January 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education
    paper Legendar: The Celestial Gem.

    Youth Fantasy Adventure about Unity and Growth.

    Legendar is a stylized fantasy saga centered on young apprentices training to understand courage, responsibility, and cooperation in a world shaped by ancient divisions.
    Set in the mystical forest of Sibertix, the story follows a group of young characters as they learn to navigate rivalry, friendship, and trust across once-separated clans. Guided by their mentor, they face challenges that test not only their strength, but their empathy and ability to work together.

    While the world of Legendar includes adventure and mythological elements, its core themes focus on unity, compassion, and the emotional growth that comes from bridging differences between cultures and communities.

    As Art Director and Illustrator, I developed a cohesive visual language that balanced wonder and clarity, ensuring expressive characters, accessible storytelling, and a world that resonates with young audiences while supporting meaningful narrative themes.

    FULL PROJECT: https://www.twine.net/signin