Hi, I'm Amar Nagvadia—a graduate engineer with over 8 years of experience in augmented reality, IoT, Unity game development, product design, 3D design, and industrial design. I’ve built AR/VR solutions using ARCore, ARKit, VisionOS, Meta Quest, OpenCV, Vuforia, Wikitude, 8th Wall, Lens Studio, Spark AR, WebXR, ZapWorks, Easy AR, and more, including surface, image, and object tracking, location-based AR, and web-based AR games and apps. I love turning complex ideas into interactive experiences, blending hardware and software, and collaborating with cross-functional teams to ship robust projects. Beyond development, I bring project management and hands-on design experience from the machine tool industry. I’m motivated by the belief that evolution comes from innovating, and I’m always exploring new tech and methods to deliver valuable products. I’m excited to connect with teams pushing boundaries in AR/VR, gaming, and industrial design.

Amar Nagvadia

Hi, I'm Amar Nagvadia—a graduate engineer with over 8 years of experience in augmented reality, IoT, Unity game development, product design, 3D design, and industrial design. I’ve built AR/VR solutions using ARCore, ARKit, VisionOS, Meta Quest, OpenCV, Vuforia, Wikitude, 8th Wall, Lens Studio, Spark AR, WebXR, ZapWorks, Easy AR, and more, including surface, image, and object tracking, location-based AR, and web-based AR games and apps. I love turning complex ideas into interactive experiences, blending hardware and software, and collaborating with cross-functional teams to ship robust projects. Beyond development, I bring project management and hands-on design experience from the machine tool industry. I’m motivated by the belief that evolution comes from innovating, and I’m always exploring new tech and methods to deliver valuable products. I’m excited to connect with teams pushing boundaries in AR/VR, gaming, and industrial design.

Available to hire

Hi, I’m Amar Nagvadia—a graduate engineer with over 8 years of experience in augmented reality, IoT, Unity game development, product design, 3D design, and industrial design. I’ve built AR/VR solutions using ARCore, ARKit, VisionOS, Meta Quest, OpenCV, Vuforia, Wikitude, 8th Wall, Lens Studio, Spark AR, WebXR, ZapWorks, Easy AR, and more, including surface, image, and object tracking, location-based AR, and web-based AR games and apps. I love turning complex ideas into interactive experiences, blending hardware and software, and collaborating with cross-functional teams to ship robust projects.

Beyond development, I bring project management and hands-on design experience from the machine tool industry. I’m motivated by the belief that evolution comes from innovating, and I’m always exploring new tech and methods to deliver valuable products. I’m excited to connect with teams pushing boundaries in AR/VR, gaming, and industrial design.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

AR / VR / Unity Game Developer at TechAvtra
December 1, 2018 - Present
AR/VR/Unity development across multiple platforms including ARCore, ARKit, visionOS, and Meta Quest; built Surface Tracking, Image Tracking, Object Tracking, Location-Based AR, Virtual Try-On, and Web AR experiences. Developed virtual simulators and AI-enabled Unity apps for Meta Quest 2 and mobile VR. Delivered 2D/3D multiplayer Unity games, integrated backend with Laravel/PHP, and IoT integrations with Arduino and Raspberry Pi. 3D modeling and asset creation using Blender, SolidWorks, AutoCAD; UI/UX considerations and asset pipelines from design to deployment.
AR/ VR/ Unity Developer at 9Brainz
December 1, 2016 - December 1, 2018
Developed AR/VR/Unity applications, including AR experiences, VR simulations, and AI-enabled Unity apps. Collaborated with cross-functional teams to deliver immersive experiences, integrated third-party AR/VR SDKs, and contributed to game design, performance optimization, and asset pipelines.
Senior Mechanical Design Engineer at Macpower CNC Machines Ltd.
June 1, 2014 - December 1, 2016
Led mechanical design and development for CNC machinery, including part design, tooling, assemblies, and manufacturing feasibility. Collaborated with production and R&D teams to optimize designs for reliability and cost, and contributed to project management and documentation.
Design Engineer at Royal Kitchenwares
August 1, 2013 - July 1, 2014
Designed kitchenware products, created 3D models and technical drawings, and supported product development from concept to production. Utilized CAD tools for containment, tolerances, and manufacturing processes.
AR / VR / Unity Developer at 9Brainz
December 1, 2016 - December 1, 2018
Developed AR/VR and Unity-based applications; worked on 3D design, surface and image tracking, object tracking, and virtual simulators; contributed to AI-powered Unity apps, including voice recognition and text-to-AR portals.

Education

Bachelor of Engineering at Government Engineering College Rajkot
January 1, 2012 - January 1, 2016
12th Science (A group) at Swastik School of Science
January 1, 2010 - January 1, 2012
School Education at G.T. Sheth Vidhyalaya
January 1, 1998 - January 1, 2010
B.E., Mechanical Engineering at Government Engineering College Rajkot
January 1, 2012 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Manufacturing, Professional Services
    paper Nika AR

    Nika AR is augmented reality cross platform mobile application made with Unity 3D.

    App contains unique UI animation, sounds and design.

    I have used AR Foundation , AR Core and AR Kit for surface tracking feature of the app.