I design art to competitively pitch, capture a story, and define a style through rapid-fire ideation and technical confidence in colour theory, anatomy, composition and expression. I both contract for Cirkus Animations Productions as their senior illustrator and concept designer and fly solo as an independent illustrator, tackling creative projects that range from character commissions to indie games to novelwriting. I’ve illustrated decodable readers for SPELD South Australia, picture books and PhDs for NZ authors, and won global fan art contests for Elder Scrolls Online. My concept designs have been brought to life through animated commercials such as FerroGrad, Honda Dream Bigger, Rosemary Feels Better, and FrutaGummy. I absolutely adore all things fantasy and love to incorporate such elements into my art at every opportunity, adding supernatural flair and universal appeal to my creations that resonate with audiences around the world.

Amber Edwards

I design art to competitively pitch, capture a story, and define a style through rapid-fire ideation and technical confidence in colour theory, anatomy, composition and expression. I both contract for Cirkus Animations Productions as their senior illustrator and concept designer and fly solo as an independent illustrator, tackling creative projects that range from character commissions to indie games to novelwriting. I’ve illustrated decodable readers for SPELD South Australia, picture books and PhDs for NZ authors, and won global fan art contests for Elder Scrolls Online. My concept designs have been brought to life through animated commercials such as FerroGrad, Honda Dream Bigger, Rosemary Feels Better, and FrutaGummy. I absolutely adore all things fantasy and love to incorporate such elements into my art at every opportunity, adding supernatural flair and universal appeal to my creations that resonate with audiences around the world.

Available to hire

I design art to competitively pitch, capture a story, and define a style through rapid-fire ideation and technical confidence in colour theory, anatomy, composition and expression. I both contract for Cirkus Animations Productions as their senior illustrator and concept designer and fly solo as an independent illustrator, tackling creative projects that range from character commissions to indie games to novelwriting. I’ve illustrated decodable readers for SPELD South Australia, picture books and PhDs for NZ authors, and won global fan art contests for Elder Scrolls Online. My concept designs have been brought to life through animated commercials such as FerroGrad, Honda Dream Bigger, Rosemary Feels Better, and FrutaGummy. I absolutely adore all things fantasy and love to incorporate such elements into my art at every opportunity, adding supernatural flair and universal appeal to my creations that resonate with audiences around the world.

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Language

English
Fluent

Work Experience

Senior Illustrator, Concept Artist, 3D Generalist at Cirkus Productions Ltd
August 1, 2025 - October 5, 2025
Produced over 200 illustrations and concept designs for projects and pitch bibles, defining the visual style and key components of animated projects through rapid-fire ideation; oversaw art direction of an animated series pilot with a team of four junior artists; contributed to storyboard, asset development, and KV renders to maximise project output.
Senior Illustrator, Concept Artist, 3D Generalist at Cirkus Productions Ltd
August 1, 2025 - October 5, 2025
Produced over 200 illustrations and concept designs for projects and pitch bibles, defining the visual style and key components of animated projects through rapid-fire ideation. Proactively pitched ideas and iterated with client feedback to win jobs in a competitive studio environment. Oversaw the art direction of an animated series pilot with a team of four junior artists. Supported production across storyboarding, asset development, and KV renders to maximise project output.
Designer / Unreal Engine Prototyping at Skybound
February 1, 2025 - Present
Designing a prototype for a 3D flying game, utilizing Unreal Engine, developing understanding of the game development pipeline.
Concept Artist / Illustrator at Skybound
February 1, 2025 - Present
Designing a prototype for a 3D flying game, utilizing Unreal Engine and contributing to the game development pipeline.
Concept Artist / The Pact Contributor at The Pact
November 1, 2024 - Present
Contributing concept art and narrative direction for a 3D animated short film project in collaboration with fellow MDS graduates.
Concept Artist / Illustrator at The Pact
November 1, 2024 - Present
A 3D animated short film project in collaboration with fellow MDS graduates, contributing to concept art and narrative direction.
Commission Artist at Freelance
January 1, 2017 - Present
Employed essential understanding of anatomy, lighting, pose, and expression to professionally develop over 100 illustrations, sketches, and character sheets for local and international clients; ideated designs with clients through rapid drafting processes and fearless explorations.
Commission Artist at Freelance
January 1, 2017 - Present
Employed essential understanding of anatomy, lighting, pose, and expression to professionally develop over 100 stunning illustrations, sketches, and character sheets for local and international clients. Rigorously ideated design with clients through speedy drafting processes and fearless explorations to ensure the most outstanding outcomes.
Children’s Book Illustrator at Freelance
January 1, 2010 - Present
Illustrated over twenty picture books, decodable readers, and PhDs for NZ and Australian authors; applied color theory and composition to breathe life into stories on every page; collaborated with authors on visual direction.
Children’s Book Illustrator at Freelance
January 1, 2010 - Present
Illustrated over twenty picture books, decodable readers, and PhDs for NZ and Australian authors. Demonstrated stylization, colour theory, and composition to bring stories to life on every page and collaborated effectively with authors to optimize visual direction.

Education

Graduate Diploma of Creative Technologies at Media Design School
January 1, 2023 - January 1, 2024
Bachelor of Animation at Yoobee College of Animation
January 1, 2018 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services
    FerroGrad Job
    A traditional 2D animated commercial and one of my favourite projects! My roles ranged styleframes and illustrations to inbetweens, cleanups and animations.
    FrutaGummy Job
    Animated commercial advertising fruit gummies. I designed all six characters and storyboarded the commercial.
    Rosemary Feels Better Job
    A fun 3D commercial animated in the stop-motion style. My character designs won the very competitive pitching process.
    Portrait of a Black-Tongue
    A standalone painting I created as a birthday gift for a dear friend.
    Halloween Costumes
    A cartoon commission I illustrated in 2023.
    Fire Mother
    A standalone painting.
    Alpenliebe Jelly Adventures
    Animated commercial showcasing the wonderful jelly world of Alpenliebe. One of my first jobs at Cirkus!
    ECDA Job
    A stop-motion styled 3D animation. One of my first jobs with Cirkus!
    Honda Dream Bigger Job
    Visualizing speed with grace... I designed the fish!