I design art to competitively pitch, capture a story, and define a style through rapid-fire ideation and technical confidence in colour theory, anatomy, composition and expression. I both contract for Cirkus Animations Productions as their senior illustrator and concept designer and fly solo as an independent illustrator, tackling creative projects that range from character commissions to indie games to novelwriting. I’ve illustrated decodable readers for SPELD South Australia, picture books and PhDs for NZ authors, and won global fan art contests for Elder Scrolls Online. My concept designs have been brought to life through animated commercials such as FerroGrad, Honda Dream Bigger, Rosemary Feels Better, and FrutaGummy. I absolutely adore all things fantasy and love to incorporate such elements into my art at every opportunity, adding supernatural flair and universal appeal to my creations that resonate with audiences around the world.
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