Hi, Im Anastasiia, I’m a Game & Gambling Software Developer with strong experience in online casino games, blockchain projects, and custom iGaming solutions. I work as part of a large, talented team PlayTech Studios , where we combine creativity and tech expertise to build engaging, high-quality games that perform flawlessly. Over the years, I’ve been involved in everything from game design and UI/UX to payment integrations, RTP math, and provably fair algorithms. I love creating projects that not only look great but also run smoothly and deliver real value to players and operators. Here’s what I usually work on: 🎮 Custom casino & gambling game development 🔗 Blockchain games with smart contract integration 💳 Payment systems (crypto & fiat) 🧮 Game mathematics & provably fair logic 🎨 Game design, UI/UX, and player experience optimization I’m always open to interesting collaborations and enjoy bringing creative ideas to life — whether it’s a new casino concept, a blockchain project, or a custom game built from scratch. Let’s make something amazing together!

Hi, Im Anastasiia, I’m a Game & Gambling Software Developer with strong experience in online casino games, blockchain projects, and custom iGaming solutions. I work as part of a large, talented team PlayTech Studios , where we combine creativity and tech expertise to build engaging, high-quality games that perform flawlessly. Over the years, I’ve been involved in everything from game design and UI/UX to payment integrations, RTP math, and provably fair algorithms. I love creating projects that not only look great but also run smoothly and deliver real value to players and operators. Here’s what I usually work on: 🎮 Custom casino & gambling game development 🔗 Blockchain games with smart contract integration 💳 Payment systems (crypto & fiat) 🧮 Game mathematics & provably fair logic 🎨 Game design, UI/UX, and player experience optimization I’m always open to interesting collaborations and enjoy bringing creative ideas to life — whether it’s a new casino concept, a blockchain project, or a custom game built from scratch. Let’s make something amazing together!

Available to hire

Hi, Im Anastasiia, I’m a Game & Gambling Software Developer with strong experience in online casino games, blockchain projects, and custom iGaming solutions. I work as part of a large, talented team PlayTech Studios , where we combine creativity and tech expertise to build engaging, high-quality games that perform flawlessly.

Over the years, I’ve been involved in everything from game design and UI/UX to payment integrations, RTP math, and provably fair algorithms. I love creating projects that not only look great but also run smoothly and deliver real value to players and operators.

Here’s what I usually work on:
🎮 Custom casino & gambling game development
🔗 Blockchain games with smart contract integration
💳 Payment systems (crypto & fiat)
🧮 Game mathematics & provably fair logic
🎨 Game design, UI/UX, and player experience optimization

I’m always open to interesting collaborations and enjoy bringing creative ideas to life — whether it’s a new casino concept, a blockchain project, or a custom game built from scratch. Let’s make something amazing together!

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Russian
Fluent
Ukrainian
Fluent
French
Intermediate
German
Beginner

Work Experience

Game Developer at PlayTech Studios
February 1, 2025 - Present

Education

International Foundation Programme for Computer Science at University of London
October 10, 2025 - October 10, 2025
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree in Computer Science at University of London
January 1, 2018 - January 1, 2022
Associate's Degree at University of London
January 1, 2018 - January 1, 2022

Qualifications

Associate's Degree in Computer Science
January 1, 2018 - January 1, 2022

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Financial Services
    uniE621 PlayTech Studios: Crash
    • Collaborated with a cross-functional team to develop Crash, a fast-paced multiplayer provably-fair game from concept to release. • Implemented rocket-multiplier logic, real-time UI/UX, and responsive gameplay across web and mobile. • Added features like autoplay, adjustable settings, and multiplayer functionality. • Ensured high RTP (≈96–97%), balance, and fairness while coordinating with QA, design, and backend teams for smooth launch and updates.
    uniE621 PlayTech Studios: Turbo Plinko
    • Contributed to the development of Turbo Plinko, a modern digital adaptation of the classic Plinko game. • Implemented core gameplay mechanics and logic for fair, engaging player interactions. • Developed UI/UX elements for both web and mobile platforms, ensuring a smooth experience. • Integrated customizable features, including risk levels, adjustable row counts, and “Crazy Mode” for multiple simultaneous balls. • Optimized performance and collaborated on testing to achieve an RTP of up to 97% and reliable gameplay
    uniE621 PlayTech Studios: Vortex
    • Collaborated with a multidisciplinary team to design and develop Vortex, a browser-based arcade game published on TurboGames.io. • Contributed to core game mechanics, UI/UX design, and performance optimization for smooth cross-platform gameplay. • Worked closely with artists, developers, and QA to refine physics, animations, and responsive controls. • Utilized JavaScript/TypeScript, WebGL/HTML5 Canvas, and game engine tools to implement interactive features and ensure seamless user experience.