_Website not available. Sign in: https://www.twine.net/signup_ I'm a Game Designer (Ph.D.) with a track record of managing complex projects, from academic animation pipelines to professional game systems design. I love blending theory and hands-on practice to craft innovative player experiences, with a focus on environmental storytelling, player agency, and iterative prototyping. In my recent projects, I explored a 3D platform level inspired by Brazilian folklore and a combat-focused 3D adventure that emphasizes meaningful design decisions.

André Salomão

_Website not available. Sign in: https://www.twine.net/signup_ I'm a Game Designer (Ph.D.) with a track record of managing complex projects, from academic animation pipelines to professional game systems design. I love blending theory and hands-on practice to craft innovative player experiences, with a focus on environmental storytelling, player agency, and iterative prototyping. In my recent projects, I explored a 3D platform level inspired by Brazilian folklore and a combat-focused 3D adventure that emphasizes meaningful design decisions.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

I’m a Game Designer (Ph.D.) with a track record of managing complex projects, from academic animation pipelines to professional game systems design.

I love blending theory and hands-on practice to craft innovative player experiences, with a focus on environmental storytelling, player agency, and iterative prototyping. In my recent projects, I explored a 3D platform level inspired by Brazilian folklore and a combat-focused 3D adventure that emphasizes meaningful design decisions.

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Experience Level

Intermediate
Intermediate
Beginner
Beginner
Beginner

Work Experience

Game Designer at Emerald City Games
December 29, 2024 - November 11, 2025
Work on diverse game design roles, including systems, economy, level, and narrative design, along with QA testing and UI/UX polish for an unannounced 4X mobile and a PC/Console title.
Animation Program Instructor at UFSC - Federal University of Santa Catarina
December 31, 2022 - December 31, 2022
Taught 2D and 3D animation at the undergraduate level, guiding team-based projects across production stages with a focus on iteration, motion capture, and real-world pipelines in a studio-style environment.
University Instructor at Federal University of Santa Catarina (UFSC)
December 28, 2022 - December 28, 2022
Taught 2D and 3D animation at the undergraduate level, guiding team-based projects across all production stages with a focus on iteration, motion capture, and real-world pipelines in a studio-style environment.

Education

Master's in Design at UFSC - Federal University of Santa Catarina
January 11, 2030 - January 1, 2020
Ph.D. in Design at UFSC - Federal University of Santa Catarina
January 11, 2030 - January 1, 2024
Master's in Design at UFSC
January 1, 2020 - January 1, 2020
Ph.D. in Design at UFSC
January 1, 2024 - January 1, 2024

Qualifications

Master's in Design
January 11, 2030 - January 1, 2020
Ph.D. in Design
January 11, 2030 - January 1, 2024

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet

Experience Level

Intermediate
Intermediate
Beginner
Beginner
Beginner

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