Hi, I’m Andrew Burns, a passionate composer, sound designer, and audio engineer with nearly a decade of experience in the audio industry. I love solving complex audio problems and collaborating with teams to bring creative projects to life from conception to completion. My expertise spans composition, sound design, audio editing, and mixing across various professional studio and home settings.
I have a lot of indie game experience and have led full production cycles and directed larger audio teams. I have a very well outfitted studio in Montreal Canada with a very powerful computer, an unreasonably large synth collection, and I’m a multi instrumentalist who loves blending real instrumentation with deeper designed soundscapes and complex audio processing.
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All audio. Original soundtrack, available on all platforms. (Climbing Tree - Plantasia: Music From The Orbit Of COATL-IV). All sound design and audio system design.
https://music.youtube.com/playlist?list=OLAK5uy_lNfiGbqsjVKuNdfrq_Qm5H1KVRRPNlC9A
Dialogue systems design, post production sound design, adaptive music performance design. Audio integration with Unreal and FMOD.
Leading a team of 6 as the creative and technical director overseeing all music, sound design, and technical implementation of audio.
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