I am an experienced OOP video game developer with over 5000 hours of programming in C# and sound implementation for engines like Unity and Unreal. Beyond coding, I serve as a sound mixing engineer for major studios including Netflix, HBO, and Universal, delivering end-to-end audio production, from gameplay programming to audio integration, and driving high-quality user experiences. I am eager to grow within larger teams, continue learning, and tackle more complex and ambitious projects.

Andriy Volodarsky

I am an experienced OOP video game developer with over 5000 hours of programming in C# and sound implementation for engines like Unity and Unreal. Beyond coding, I serve as a sound mixing engineer for major studios including Netflix, HBO, and Universal, delivering end-to-end audio production, from gameplay programming to audio integration, and driving high-quality user experiences. I am eager to grow within larger teams, continue learning, and tackle more complex and ambitious projects.

Available to hire

I am an experienced OOP video game developer with over 5000 hours of programming in C# and sound implementation for engines like Unity and Unreal.

Beyond coding, I serve as a sound mixing engineer for major studios including Netflix, HBO, and Universal, delivering end-to-end audio production, from gameplay programming to audio integration, and driving high-quality user experiences. I am eager to grow within larger teams, continue learning, and tackle more complex and ambitious projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
Ukrainian
Fluent
English
Fluent
Russian
Fluent

Work Experience

Audio mixing, editing, QC/sync and other post-production dubbing services at IYUNO Iberia
January 1, 2016 - Present
Provided audio mixing, editing, QC/sync, and post-production dubbing services for international clients including Disney, Netflix, HBO, and Turner in multiple languages. Created solid music and effects soundtracks, delivered trailer mixing in Dolby Atmos, movie, series, and song mixing services. Managed conforming, packaging, and delivery of large materials with personalized workflows for various clients.
VideoGame Developer / Sound Designer at Freelance
January 1, 2015 - Present
OOP programming of game logic in C# and C++ alongside sound design and implementation in Unity and Unreal Engine using FMOD and WWISE. Developed personalized interfaces for solid game logic and fast performance. Specialized in enhancing overall quality of video game projects through effective audio integration and game mechanics.
Recording and mixing audio engineer at Stendhal Museum Solutions
December 31, 2015 - July 14, 2025
Recording and mixing audio engineer. Creation of audio guides through sound effects and musicalization for museums such as Artium, Thyssen Bornemisza, and Guggenheim.
Audio Mixing Engineer at IYUNO Iberia
January 1, 2016 - Present
Audio mixing, editing, QC/sync and other post-production dubbing services for international clients such as Disney, Netflix, HBO, and Turner in different languages. Responsible for delivering high-quality audio on various projects.
Recording and Mixing Audio Engineer at Stendhal Museum Solutions
January 1, 2014 - January 1, 2015
Worked on the elaboration of audio guides through FX and musicalization for museums, creating compelling audio experiences.
Sound Technician at Tenerife Auditorium Adán Martín
January 1, 2012 - January 1, 2013
Responsible for live audio recording of different musical ensembles and orchestras, managing PA and main stage monitoring systems.
Senior Audio Engineer
January 1, 2016 - January 1, 2026
Recording and mixing audio for diverse projects; elaboration of audio guides through FX and musicalization for museums (Artium, Thyssen Bornemisza, Guggenheim); live audio recording for ensembles and orchestras; responsible for PA and main-stage monitoring systems and wireless microphone adjustments; freelance engagement for Netflix, HBO, and Universal, overseeing end-to-end audio production and delivery.
Senior Audio Engineer at Independent / Freelance
January 1, 2016 - January 1, 2026
Experienced software and audio professional with a track record in C# game development and sound implementation for Unity and Unreal, plus lead roles in audio mixing for high-profile clients. Focused on delivering immersive audio and robust gameplay systems through cross-disciplinary collaboration.
Senior Audio Engineer at Freelance / Various clients
January 1, 2016 - January 1, 2026
Senior audio engineer and game developer responsible for end-to-end audio integration, project management, and delivering high-quality soundtracks, dubbing, and post-production for international clients; experience with Unity and Unreal Engine, Pro Tools, and live sound. Demonstrated ability to manage large-scale projects for leading studios, ensuring timely delivery and alignment with creative goals.

Education

MSc in Videogame Programming at The Core School
January 1, 2021 - January 1, 2022
BSc Hons in Audio Production at SAE Institute Madrid-Middlesex University London
January 1, 2013 - January 1, 2015
Audio Engineering Diploma at SAE Institute
January 1, 2013 - January 1, 2014
Certificate of Higher Education (HNC) in Sound and Video Operator at IES La Guancha
January 1, 2011 - January 1, 2013
MSc in Video Game Programming at The Core School Madrid
January 11, 2030 - February 20, 2026
MSc in Videogame Programming at The Core School Madrid
January 11, 2030 - February 20, 2026
MSc in Video Game Programming at The Core School Madrid
January 11, 2030 - February 20, 2026
Master of Science in Video Game Programming at The Core School Madrid
January 11, 2030 - March 5, 2026

Qualifications

Audio Engineering Diploma
January 1, 2013 - December 31, 2014
Sound and Video Operator Certificate of Higher Education (HNC)
January 1, 2011 - December 31, 2013
Certified Audio Engineer
March 1, 2014 - September 4, 2025

Industry Experience

Gaming, Media & Entertainment, Telecommunications, Software & Internet, Education, Professional Services
    paper Game Audio - Sound Editing - Spanish Dub

    Sound editing – Spanish dub