I am an experienced object-oriented programming video game developer and sound engineer with over 5000 hours of programming in C# and sound implementation for engines like Unity and Unreal. I have worked extensively in the audio mixing and post-production field for major companies such as Netflix, HBO, and Universal, managing large-scale professional projects. My experience encompasses complete project management, from gameplay programming to audio integration, consistently enhancing the user experience.
I am eager to grow within larger companies, continuing to learn and contributing to more complex and ambitious projects. I specialize in enhancing the overall quality of video game projects through effective audio integration and game mechanics, leveraging my skills in C#, C++, FMOD, WWISE, and modern game engines.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Skills
Experience Level
Hire a Sound Engineer
We have the best sound engineer experts on Twine. Hire a sound engineer in Madrid today.