Greetings,
I’m Angus, an accomplished Technical Sound Designer fueled by a fervent commitment to crafting captivating audio landscapes. Recently graduated with a Master’s degree in Sound and Music for Interactive Games from Leeds Beckett University, I am primed to elevate your projects with my expertise.
Equipped with a robust background in sound recording and music production, I am eager to leverage my skills as a freelancer. My arsenal comprises cutting-edge software including Wwise, Unreal Engine, FMOD, Unity, Godot, Reaper, and Cubase. Additionally, my proficiency in C# scripting enables me to deliver seamless and impactful sound assets tailored to your needs.
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