AnonaYY

Available to hire

I am a passionate interactive technology graduate student specializing in level design and narrative creation for video games.

About

I am a passionate interactive technology graduate student specializing in level design and narrative creation for video games. With solid programming skills in languages such as Java, Python, and C++, I focus on designing immersive gameplay experiences using Unreal Engine and Unity. I enjoy leading teams, coordinating cross-disciplinary efforts, and delivering engaging stories and mechanics that enhance player immersion.

Throughout my education and internships, I have honed expertise in quest design, combat systems, and technical design. I strive to blend narrative and spatial design to craft memorable game worlds, and I am committed to continual learning and growth within the gaming industry.

  • 4 years' experience
  • Joined August 2025

Languages

  • EnglishFluent
  • ChineseFluent

Industry experience

  • Gaming
  • Software & Internet
  • Education

Work experience· 10 roles

Graduate Assistant (Part-Time) · SMU GuildhallMay 2025 – Aug 2025 · 4 mos

Supported Level Design I&II students on projects including P2, Doom Snapmap, HL2, Starfield CK; offered design advice, explored technical solutions, performed playtesting, and delivered feedback.

Graduate Assistant (Part-Time) · SMU GuildhallMay 2025 – Aug 2025 · 4 mos

Supported Level Design I&II students with projects in various platforms including Portal 2, Doom Snapmap, Half-Life 2, and Starfield Creation Kit. Provided design advice, explored technical solutions, playtested, and delivered constructive feedback.

Lead Level Designer · Fastival (47-Person Student Team)May 2024 – Aug 2025 · 1 yr 4 mos

Led design of three tracks from prototyping to implementation in a 3D arcade racer built with Unreal Engine 5; coordinated daily with other disciplines to track assets and technical support.

Lead Level Designer · Fastival 47-Person Student TeamMay 2024 – Aug 2025 · 1 yr 4 mos
Narrative Designer · Persona 5: The Phantom X (200-Person Team)Aug 2023 – Aug 2025 · 2 yrs 1 mo
Narrative Designer · Persona 5: The Phantom X 200-Person TeamAug 2023 – Aug 2025 · 2 yrs 1 mo
Software Engineer Intern · JD.COMAug 2021 – Aug 2025 · 4 yrs 1 mo
Software Engineer Intern · JD.COMAug 2021 – Aug 2025 · 4 yrs 1 mo

Education

Master of Interactive Technology, Level Design Track · SMU Guildhall2023 – 2025
Bachelor of Arts, Joint Major of Mathematics and CS · New York University2019 – 2022
Master of Interactive Technology · SMU Guildhall2023 – 2025
Bachelor of Arts, Joint Major of Mathematics and CS · New York University2019 – 2022

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