Professional 3D Character Animator | Keyframe & Motion Capture Specialist | Unity & Unreal Engine Integration
I am a skilled 3D character animator with 4–5 years of hands-on experience in bringing characters to life through both keyframe animation and motion capture workflows. My expertise lies in crafting expressive, believable character performances that align with narrative, gameplay, or cinematic requirements.
Proficient in industry-standard tools like Maya, Blender, and MotionBuilder, I also possess a strong technical foundation in integrating animations into real-time engines such as Unity and Unreal Engine. Whether it’s for games, films, or interactive media, I ensure each animation supports storytelling and elevates user experience.
I am comfortable working independently or as part of a team and can adapt to a range of visual styles and production pipelines. Passionate about movement and character psychology, I focus on delivering animations that are not just visually appealing but emotionally resonant.
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