I am a 3D Game Artist with 3.5 years of combined professional and freelance experience in creating game-ready assets for real-time environments. My expertise lies in modeling, animation-ready character’s low-poly and detailed low-poly of props using Maya and Blender, with advanced proficiency in UV mapping through both native tools and Rizom UV.
My asset pipeline includes high-to-low poly baking in Substance Painter and Marmoset Toolbag, followed by PBR texturing in Substance Painter. I have hands-on experience in integrating assets into Unreal Engine, ensuring both visual fidelity and performance optimization. I also specialize in trim sheet workflows for modular and scalable environment assets, balancing artistic quality with technical efficiency across all stages of production.
Experience Level
Work Experience
Education
Qualifications
Industry Experience
Experience Level
Hire a 3D Modeler
We have the best 3d modeler experts on Twine. Hire a 3d modeler in Agra today.