Hi there! I’m Apoorv Singh, a game developer with 6 years of hands-on experience in Unreal Engine, working with Blueprint scripting and C++. Over this period I’ve contributed to a range of professional and freelance projects and have successfully built and delivered 20+ games and prototypes. My skill set spans gameplay mechanics, character animation, cinematics sequencing, UI/UX programming, level design, and AI behavior systems. I’m also experienced in game optimization, asset compression, and packaging builds for PC, PS, Mobile, VR, and web platforms. I enjoy collaborating with teams to craft immersive gameplay experiences and stories. I thrive in fast-paced environments, love turning ideas into polished, shippable games, and am always keen to learn new tools and techniques. In my spare time I tinker with new tech and enjoy sharing knowledge with peers to help projects move forward.

Apoorv Singh

Hi there! I’m Apoorv Singh, a game developer with 6 years of hands-on experience in Unreal Engine, working with Blueprint scripting and C++. Over this period I’ve contributed to a range of professional and freelance projects and have successfully built and delivered 20+ games and prototypes. My skill set spans gameplay mechanics, character animation, cinematics sequencing, UI/UX programming, level design, and AI behavior systems. I’m also experienced in game optimization, asset compression, and packaging builds for PC, PS, Mobile, VR, and web platforms. I enjoy collaborating with teams to craft immersive gameplay experiences and stories. I thrive in fast-paced environments, love turning ideas into polished, shippable games, and am always keen to learn new tools and techniques. In my spare time I tinker with new tech and enjoy sharing knowledge with peers to help projects move forward.

Available to hire

Hi there! I’m Apoorv Singh, a game developer with 6 years of hands-on experience in Unreal Engine, working with Blueprint scripting and C++. Over this period I’ve contributed to a range of professional and freelance projects and have successfully built and delivered 20+ games and prototypes. My skill set spans gameplay mechanics, character animation, cinematics sequencing, UI/UX programming, level design, and AI behavior systems. I’m also experienced in game optimization, asset compression, and packaging builds for PC, PS, Mobile, VR, and web platforms.

I enjoy collaborating with teams to craft immersive gameplay experiences and stories. I thrive in fast-paced environments, love turning ideas into polished, shippable games, and am always keen to learn new tools and techniques. In my spare time I tinker with new tech and enjoy sharing knowledge with peers to help projects move forward.

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Experience Level

Language

English
Fluent
Hindi
Fluent

Work Experience

Software engineer at DSA Softech Pvt. Ltd.
June 30, 2022 - July 29, 2025
Worked on "Griffin Land," an RPG multiplayer mobile game built in Unreal Engine. Responsibilities included UI programming, level creation, testing and bug fixing, and coding using Blueprints.
Jr Unreal Engine Developer at Megavrse
November 30, 2022 - July 29, 2025
Worked on a Megaverse VR gaming project built in Unreal Engine. Roles included UI programming, game mechanics, character animations, vehicle blueprints, testing and bug fixing, and coding using Blueprints.
Game Developer at ROR Technologies
March 31, 2023 - July 29, 2025
Worked on a Megamall VR gaming project built in Unreal Engine and handled pixel streaming, game mechanics, level design, and multiplayer setup.
Game Developer at Fiverr
February 29, 2024 - July 29, 2025
Developed a first-person shooter multiplayer game for PC using Epic Online Services (EOS) for networking and matchmaking. Designed and implemented core gameplay mechanics, weapon systems, and player interactions using C++ and Blueprints. Optimized multiplayer performance, netcode, and replication for smooth gameplay experiences across global servers.
Unreal Engine Developer at YFT Solution Pvt. Ltd
February 1, 2024 - Present
Worked on a UEFN FPS gaming project built in Unreal Engine. Roles included UI programming, multiplayer setup, character animations, core game mechanics, testing, and bug fixing.
Game Developer at YFTS Solution Pvt. Ltd
February 20, 2024 - September 5, 2025
Remote role developing Unreal Engine FPS games; implemented UI programming, multiplayer, character animations, core game mechanics, testing and bug fixing.
Unreal Engine Developer at YFTS Solution Pvt. Ltd
February 20, 2024 - Present
Working on a UEFN FPS gaming project built in Unreal Engine; roles include UI programming, multiplayer setup, character animations, core game mechanics, testing and bug fixing.
Software Engineer at DSA Softtech Pvt. Ltd.
June 1, 2022 - September 5, 2025
Worked on a Megaverse VR gaming project built in Unreal Engine; roles included UI programming, gameplay mechanics, character animations, vehicle blueprints; testing and bug fixing; coding using Blueprints. Optimized multiplayer performance, netcode, and replication for smooth gameplay experiences across global servers.
JR Unreal Engine Developer at Freelance
November 1, 2022 - September 5, 2025
Megaverse VR game development; roles include UI Programming, Gameplay Mechanics, Character Animations, Vehicle Blueprints; Testing and bug fixing; Coding using Blueprints.
Game Developer at YFTS Solution Pvt. Ltd.
February 20, 2024 - September 5, 2025
Remote Unreal Engine FPS game development; roles include UI Programming, multiplayer setup, character animations, core game mechanics, testing and bug fixing; optimization and cross‑checking.
Unreal Engine Developer at YFTS Solution Pvt. Ltd.
February 24, 2024 - Present
Unreal Engine FPS project (EFN) built in Unreal Engine; roles include UI Programming, multiplayer setup, character animations, core game mechanics, testing and bug fixing; leadership and team collaboration.
Unreal Engine Developer at DSA Softech Pvt. Ltd.
January 1, 2019 - October 1, 2020
Worked on a gaming project; roles included UI programming, level creation, testing and bug fixing, and coding using Blueprints.
Unreal Engine Developer at Megaverse VR Gaming
October 1, 2020 - November 1, 2022
Contributed to a VR RPG multiplayer project built in Unreal Engine; responsibilities included UI programming, gameplay mechanics, character animations, vehicle blueprints, testing and bug fixing.
Unreal Engine Developer at Megamall VR Gaming Project
October 1, 2022 - March 1, 2023
UI programming, gameplay mechanics, character animations, vehicle blueprints; testing and bug fixing.
Game Developer at Five RR
April 1, 2023 - February 1, 2024
Remote game development work; FPS/VR related projects; collaborated on Unreal Engine-based titles.
Unreal Engine Developer at YFT Solution Pvt. Ltd.
February 1, 2024 - Present
Unreal Engine / FPS gaming project; UI programming, multiplayer setup, core game mechanics, testing and bug fixing.
Software Engineer (Unreal Engine) at DSAS Softtech Pvt. Ltd.
January 1, 2019 - October 31, 2020
Worked on a MegaVerse VR gaming project built in Unreal Engine. Roles included UI programming, game mechanics, character animations, vehicle blueprints, testing and bug fixing, and coding using Blueprints.
Unreal Engine Developer at Freelance / Various
October 1, 2020 - December 31, 2023
Contributed to multiple Unreal Engine projects including Megaverse VR and Megamall VR. Focused on UI programming, level design, character animations, lighting, AI, testing, bug fixing, and optimization. Worked across PC, mobile, and VR platforms with networking considerations.
Game Developer at BBD University / Lucknow Public School
April 1, 2023 - February 29, 2024
Developed a PC multiplayer shooter game from scratch, incorporating networking with Epic Online Services for matchmaking, core gameplay mechanics, player interactions, and UI. Optimized for performance and cross-platform play.

Education

High School - Intermediate at Lucknow Public School
January 1, 2014 - December 31, 2016
Bachelor of Computer Applications at BBD University
January 1, 2017 - December 31, 2021
Intermediate at Lucknow Public School High School
January 1, 2014 - January 1, 2016
Intermediate at Lucknow Public School High School
January 1, 2014 - January 1, 2016
Bachelor of Computer Applications at Lucknow University
January 1, 2017 - January 1, 2021

Qualifications

Bachelor of Computer Applications
January 1, 2017 - January 1, 2021
Bachelor of Computer Applications
January 1, 2017 - January 1, 2021
Bachelor of Computer Applications
January 1, 2017 - January 1, 2021

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education