I'm Alvaro, a mid 3D artist with over two years of professional experience and a solid technical background across both film and video game pipelines. I would love to join a team where excellence is the baseline. I bring more than just my software skills, I bring the professional mindset required to push an asset until it perfectly aligns with your vision, the one required to help your team to improve workflows and push the visual bar. I also truly believe it is really easy to work with me as I will always embrace challenges, new tools, variety, and feedback, as those are the best shortcuts for an artist to improve. I strive for excellence, not adequacy. I’d love the opportunity to discuss how my technical toolkit and my qualities can support your upcoming milestones. I'm also open to relocation if needed.

Álvaro García

I'm Alvaro, a mid 3D artist with over two years of professional experience and a solid technical background across both film and video game pipelines. I would love to join a team where excellence is the baseline. I bring more than just my software skills, I bring the professional mindset required to push an asset until it perfectly aligns with your vision, the one required to help your team to improve workflows and push the visual bar. I also truly believe it is really easy to work with me as I will always embrace challenges, new tools, variety, and feedback, as those are the best shortcuts for an artist to improve. I strive for excellence, not adequacy. I’d love the opportunity to discuss how my technical toolkit and my qualities can support your upcoming milestones. I'm also open to relocation if needed.

Available to hire

I’m Alvaro, a mid 3D artist with over two years of professional experience and a solid technical background across both film and video game pipelines.

I would love to join a team where excellence is the baseline. I bring more than just my software skills, I bring the professional mindset required to push an asset until it perfectly aligns with your vision, the one required to help your team to improve workflows and push the visual bar.

I also truly believe it is really easy to work with me as I will always embrace challenges, new tools, variety, and feedback, as those are the best shortcuts for an artist to improve. I strive for excellence, not adequacy.

I’d love the opportunity to discuss how my technical toolkit and my qualities can support your upcoming milestones. I’m also open to relocation if needed.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Game Designer at Jaume I University
December 31, 2020 - December 31, 2020
Involved in game design projects during studies; responsibilities included 2D art creation and programming.
3D Artist / Generalist at Eden Games
January 1, 2023 - December 31, 2025
Cosmic Royale - PC/Mobile; Junior/Mid 3D Artist Generalist responsible for characters, karts and environment assets; contributed to the in-house track builder; created assets and 2D elements; assets built for real-time rendering with asset optimization, LoDs, colliders and locators.
3D Environment / Prop Artist at Eden Games
January 1, 2019 - December 31, 2020
Gear Club 3 - PC/Xbox/PS5/Switch; mid-level 3D environment & prop artist; produced environment assets across multiple scales; focused on optimization, topology, LODs, shading and texture streaming; refreshed deprecated assets; contributed to multiple in-house tracks and car dealership assets.
Digital Game Designer at Jaume I University
January 1, 2023 - December 31, 2025
3D Artist Generalist at Eden Games
January 1, 2023 - December 31, 2025
3D artist generalist focusing on character modeling, environment assets, lighting; collaborated with teams across disciplines.
Freelance 3D Artist at Agora Studio
January 1, 2026 - Present
Selected for inclusion in the studio’s talent pool following portfolio evaluation and quality review; available for project-based collaboration.

Education

Master's Degree at Jaume I University
January 1, 2021 - December 31, 2022
Bachelor's Degree at Jaume I University
January 1, 2016 - December 31, 2021
Master's Degree in 3D Character Modeling & Lighting at Jaume I University
January 1, 2021 - December 31, 2022
Degree in Video Game Design & Development at Jaume I University
January 1, 2016 - December 31, 2021
Master’s Degree in 3D Character Modeling & Lighting at Jaume I University
January 1, 2021 - December 31, 2022
Video Game Design & Development Degree at SKILLS
January 1, 2016 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet