I’m a creative and focused artist who built a game project from the ground up. I was mentored by a character and concept artist for approximately four years via one-on-one lessons. I love bringing art and game ideas to life—from characters to environments—while keeping the whole vision consistent. My work experience and projects have helped me excel as a collaborative team player. I’m comfortable juggling creative work while coordinating with others to meet deadlines and provide solutions under pressure.

Arthur Barbossa

I’m a creative and focused artist who built a game project from the ground up. I was mentored by a character and concept artist for approximately four years via one-on-one lessons. I love bringing art and game ideas to life—from characters to environments—while keeping the whole vision consistent. My work experience and projects have helped me excel as a collaborative team player. I’m comfortable juggling creative work while coordinating with others to meet deadlines and provide solutions under pressure.

Available to hire

I’m a creative and focused artist who built a game project from the ground up. I was mentored by a character and concept artist for approximately four years via one-on-one lessons. I love bringing art and game ideas to life—from characters to environments—while keeping the whole vision consistent.

My work experience and projects have helped me excel as a collaborative team player. I’m comfortable juggling creative work while coordinating with others to meet deadlines and provide solutions under pressure.

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Language

English
Fluent
Turkish
Fluent

Work Experience

Co-Developer at Indie Game Project (Ground-Up)
January 1, 2022 - January 1, 2024
Co-developed an original game project from the ground up, handling production end-to-end. Created concept art, characters, environments, UI assets, and promotional visuals, establishing a cohesive visual identity. Wrote detailed game design documents, crafted core mechanics, level layouts, and the story structure with a focus on engaging player experience. Defined and maintained the overall creative vision, ensuring stylistic consistency, tone, and narrative across art, design, and implementation. Collaborated with cross-functional teams to balance administrative, logistical, and operational duties while meeting tight deadlines in a high-pressure environment. Regularly mentored teammates and coordinated with departments, contributing to iterative feedback cycles. Received official commendation for outstanding service and professional conduct.
Indie Developer at Mart Academy
January 1, 2022 - January 1, 2024
Co-founded and led a game project from the ground up, handling all aspects of production. Created concept art, characters, environments, UI assets, and promotional visuals, establishing the game's visual identity. Wrote detailed game design documents, crafted game mechanics, levels, and story structure with player experience in mind. Defined and maintained the overall creative vision of the project, ensuring consistency in style, tone, and experience across all aspects of the game.
Co-Developer at Mart Academy
January 1, 2022 - January 1, 2025
Collaborated on designing and developing an original game project from the ground up, managing production workflows, asset creation, and cross-team coordination to meet milestones.

Education

Bachelor's Degree in English Translation and Interpretation at Atılım University
January 1, 2016 - January 1, 2020
Art Education Platform at MART Academy
January 1, 2022 - January 1, 2025
Bachelor's Degree in English Translation and Interpretation at Atılım University
January 1, 2016 - January 1, 2020

Qualifications

Rank: Second Lieutenant, Turkish Army
January 1, 2021 - December 19, 2025
Official commendation for outstanding service and professional conduct
January 11, 2030 - December 19, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education