I am a highly skilled and creative artist specializing in environment art and object creation. As an open-minded team player, I pride myself on excellent communication, organization, and time management skills. I recently graduated with an MA in Game Arts from Escape Studios and hold a BSc (Hons) in Computer Games Development from the University of Westminster. I am passionate about leveraging my skills to develop immersive and optimized game environments.
With experience as a contractor and self-employed developer in marketing and the game industry, I enjoy bringing creative concepts to life using a range of software including Autodesk Maya, Unreal Engine, and Substance Painter. I am fluent in English and Latvian and thrive in collaborative environments where innovation and quality are a priority.
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