Skilled product engineer specializing in project management and development, with a strong focus on Qt and Next.js. Leveraging extensive experience in Python and C++, I deliver custom software solutions that enhance system performance and usability. My background spans diverse fields, from aerospace to defense, where I led full-stack and integration projects. Fluent in English, French, and German, I’m committed to providing reliable, well-documented software for clients as a dedicated full-time freelancer.

TOUSCH Arthur (Arthur Tsch)

Skilled product engineer specializing in project management and development, with a strong focus on Qt and Next.js. Leveraging extensive experience in Python and C++, I deliver custom software solutions that enhance system performance and usability. My background spans diverse fields, from aerospace to defense, where I led full-stack and integration projects. Fluent in English, French, and German, I’m committed to providing reliable, well-documented software for clients as a dedicated full-time freelancer.

Available to hire

Skilled product engineer specializing in project management and development, with a strong focus on Qt and Next.js. Leveraging extensive experience in Python and C++, I deliver custom software solutions that enhance system performance and usability. My background spans diverse fields, from aerospace to defense, where I led full-stack and integration projects. Fluent in English, French, and German, I’m committed to providing reliable, well-documented software for clients as a dedicated full-time freelancer.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

French
Fluent
English
Fluent
German
Advanced

Work Experience

Test Engineer at KNDS
August 11, 2025 - February 1, 2025
• Organisation and management of performance tests for military vehicle simulators • Setup and development of Gherkin tests for simulation software • Integration tests for simulators • Full-stack development of test and third-party software/framework • Implementation of internal documentation for combat training on the various simulators
Engineer Consultant as Software Developer at EOS GmbH
March 1, 2022 - April 1, 2023
• Redesign and further development of software applications and modules of the EOSYSTEM software for the process control of the 3D printer • Proactive participation and participation in the further technical development and documentation of the software applications and their interfaces • Analysis, discussion and documentation of the requirements for the EOS software of the future in exchange with internal and external experts • Active participation and helping to shape the agile working method in the Scrum development team
Aerospace Project Engineer at ATMOSPHERE GmbH, DLR strategic supplier
April 1, 2019 - September 1, 2021
• Managed a multidisciplinary team to develop a Beyond Visual Line of Sight (BVLOS) fleet of drones for approving ATMOSPHERE command and control satellite communication device • Performed the configuration and validation of the communication system with tight deadlines before final delivery • Carried out flight tests validating the proper functioning of custom made drones and the communication protocol • Owned the delivery and highly personalized on-site commissioning including support and debugging during missions, expanding the good relationship and customer satisfaction
Trainee Production Engineer at Saint-Gobain
September 1, 2017 - February 1, 2018
• Produced a computerized report booklet recording daily production events proving to be essential for the coordination between the various services of the Float line (flat glass line) • Developed a file to manage cullets (broken glass) of the plant enabling the first monitoring of stocks and logistic • Managed conveyor belt decontamination magnets in close coordination with the analysis laboratory guaranteeing the purity of the raw materials loaded avoiding the reappearance of spontaneous breaking of glass previously resulting €50MM in fines

Education

Master in management and business administration at Valenciennes University
September 1, 2018 - September 1, 2019
Engineering degree in mechatronics at INSA HdF
September 1, 2016 - September 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Healthcare, Software & Internet
    paper Interactive Coaching Map — Drag & Drop with QML & Python

    Overview
    This project involved building a dynamic visual interface where users can explore, drag, and organize topics across a hexagonal grid, simulating a map-like coaching experience. The primary goal was to deliver a compelling visual layer backed by a structured Python-based backend, offering both interactivity and persistence. Designed with responsiveness and clarity in mind, this application demonstrates the power of combining QML for UI with Python for logic and state management.

    Client
    Logo
    fms GmbH
    Key Features
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    Drag-and-Drop Interface: Built a smooth, responsive drag-and-drop system enabling users to move and position elements on the hex grid effortlessly.

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    Hexagonal Grid System: Designed and calculated a custom pointy-topped hex grid layout, allowing for structured yet flexible placement of coaching topics and bridges.

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    Backend-Powered State Management: All data — including tile positions, links, and objects — is managed by a Python backend, ensuring scalability and data persistence.

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    Zoom & Pan Navigation: Implemented smooth zoom and panning, simulating a camera over the coaching landscape, giving users intuitive spatial control.

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    Bridge & Topic Linking: Visual connections between topics are rendered dynamically, supporting multi-level coaching structures.

    Technologies Used
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    QML & Qt (Python): Crafted the UI using QML, powered by a robust Python backend via PySide.

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    JavaScript (QML Embedded): Used for layout calculations and UI utilities.

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    Custom ShapePath Rendering: Built unique hexagon visuals, including gradient-filled tiles to represent ocean and land themes.

    Challenges and Learnings
    The core challenge was building an intuitive drag-and-drop experience within a hexagonal layout while preserving accurate snapping, layering, and state control. Implementing smooth zooming and camera panning required precise matrix transformations, especially when scaling around the cursor. Bridging frontend interactivity with backend logic in a modular, extensible way deepened my architectural expertise and reinforced the value of clean separation between logic and interface.

    Outcome
    The final result is a visually rich, highly interactive map that can serve coaching, learning, or simulation tools. The blend of visual aesthetics and backend structure provides a solid foundation for expanding features such as user-specific content, progress tracking, or network-based collaboration. This project is a great example of how thoughtful UI architecture and fluid drag-and-drop mechanics can enhance digital experiences.