Hi, I’m Arthur Tymchenko, a 3D character animator with over five years of experience specializing in both stylized and realistic game animations. I’ve had the pleasure of working on a diverse range of projects, from indie games to AA titles, using tools like Maya, Blender, and Unreal Engine. I enjoy collaborating closely with designers and programmers to create animations that greatly enhance the gameplay experience.
Throughout my career, I’ve also developed skills in rigging and motion capture cleanup, even leading animation teams and integrating AI tools to optimize workflows. My passion lies in bringing characters and creatures to life through expressive and polished animations that engage players and push the boundaries of game development.
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