Multiplayer Game Programmer specializing in networked gameplay systems and scalable architecture. With 5+ years of hands-on experience in Unreal Engine, I focus on building authoritative multiplayer systems, replication logic, RPC workflows, and synchronized gameplay mechanics. I enjoy solving complex networking challenges and designing systems that are stable, optimized, and competitive-ready. My expertise includes: • Unreal Engine Multiplayer (Replication, RPCs, Authority Model) • Gameplay Systems & Combat Mechanics • AI Behavior Systems • Performance Optimization • Clean and Scalable Architecture I’m self-motivated, adaptable, and comfortable working both independently and within teams. I constantly explore new technologies and believe versatility is essential in the evolving tech landscape. I value honesty, discipline, and continuous improvement in both development and life.

Arvinth Ruckshan

Multiplayer Game Programmer specializing in networked gameplay systems and scalable architecture. With 5+ years of hands-on experience in Unreal Engine, I focus on building authoritative multiplayer systems, replication logic, RPC workflows, and synchronized gameplay mechanics. I enjoy solving complex networking challenges and designing systems that are stable, optimized, and competitive-ready. My expertise includes: • Unreal Engine Multiplayer (Replication, RPCs, Authority Model) • Gameplay Systems & Combat Mechanics • AI Behavior Systems • Performance Optimization • Clean and Scalable Architecture I’m self-motivated, adaptable, and comfortable working both independently and within teams. I constantly explore new technologies and believe versatility is essential in the evolving tech landscape. I value honesty, discipline, and continuous improvement in both development and life.

Available to hire

Multiplayer Game Programmer specializing in networked gameplay systems and scalable architecture.

With 5+ years of hands-on experience in Unreal Engine, I focus on building authoritative multiplayer systems, replication logic, RPC workflows, and synchronized gameplay mechanics. I enjoy solving complex networking challenges and designing systems that are stable, optimized, and competitive-ready.

My expertise includes:
• Unreal Engine Multiplayer (Replication, RPCs, Authority Model)
• Gameplay Systems & Combat Mechanics
• AI Behavior Systems
• Performance Optimization
• Clean and Scalable Architecture

I’m self-motivated, adaptable, and comfortable working both independently and within teams. I constantly explore new technologies and believe versatility is essential in the evolving tech landscape.

I value honesty, discipline, and continuous improvement in both development and life.

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Experience Level

Expert
Expert
Expert
Expert

Language

English
Fluent
Sinhala, Sinhalese
Advanced
Tamil
Intermediate

Work Experience

Assistant Lecturer (Weekends) at Mogo Media Academy
November 1, 2024 - Present
Teaching Game development using Unreal Engine (Blueprint, C++), Unity (C#).
Network Programmer at Ram Studio
November 1, 2023 - July 1, 2025
Game Programmer specializing in multiplayer network programming using Unreal Engine (C++). Collaborating with cross-functional teams to create immersive gaming experiences.

Education

BSc(Hons) Computer Science at University Of Westminster UK
January 1, 2022 - January 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services

Experience Level

Expert
Expert
Expert
Expert

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