I’m a 3D artist and VFX designer specializing in music visuals, cinematic promos, and high-impact artist branding. I have 5+ years of experience in After Effects, 2 years in Blender, and 1 year working in Unreal Engine, focusing on fast, high-quality visuals for artists, festivals, and live events.

Asena

PRO

I’m a 3D artist and VFX designer specializing in music visuals, cinematic promos, and high-impact artist branding. I have 5+ years of experience in After Effects, 2 years in Blender, and 1 year working in Unreal Engine, focusing on fast, high-quality visuals for artists, festivals, and live events.

Available to hire

I’m a 3D artist and VFX designer specializing in music visuals, cinematic promos, and high-impact artist branding. I have 5+ years of experience in After Effects, 2 years in Blender, and 1 year working in Unreal Engine, focusing on fast, high-quality visuals for artists, festivals, and live events.

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Language

Bengali
Fluent
English
Fluent

Work Experience

VFX Artist at GY6
January 15, 2026 - Present
part time vfx and motion designer
VFX and 3D Artist at VSRL
August 15, 2025 - Present
3D and VFX Artist for VSRL company creating 3d visuals and vfx

Education

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Qualifications

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Industry Experience

Media & Entertainment
    paper BABYMETAL — Los Angeles Announcement Visual

    This project was created as an official Los Angeles concert announcement for BABYMETAL. A production company initially spent over a month attempting to complete the video but was unable to deliver a usable result. I was brought in afterward and took over the full production, completing the entire piece in one week while meeting the client’s quality and deadline requirements.

    I handled all 3D and compositing for the project, creating a cinematic, high-energy visual style that matched BABYMETAL’s branding and the scale of the event. The goal was to produce something that felt powerful, polished, and suitable for a major international act, despite the extremely tight turnaround.

    Software used:

    Blender — 3D environments, camera animation, and scene layout

    After Effects — compositing, effects, motion graphics, and final polish

    This project highlights my ability to step into high-pressure situations, take over complex productions, and deliver professional-grade results quickly without sacrificing quality.

    paper Velocity Festival — 3D Visualizer

    This project was created as a 3D visualizer for the Velocity music festival, based on the festival’s real-world location and layout. The goal was to translate the physical venue into a stylized digital environment that could be used for promotional visuals and live-event content.

    I recreated the space in 3D, designed the camera movement, and built the visual atmosphere to match the energy and scale of a large music festival. The piece blends realistic spatial design with cinematic lighting and effects to give the visuals a sense of depth, motion, and immersion.

    Software used:

    Blender — 3D environment, camera animation, and scene layout

    Embergen — volumetric effects such as smoke and atmospheric elements

    After Effects — compositing, motion graphics, and final polish

    paper 2025 Showreel

    2025 Showreel — 3D & VFX for Music & Artists

    This showreel is a curated collection of my best 3D and VFX work from 2025, with a strong focus on music videos, artist visuals, and performance-driven content.

    The reel includes work created for rap artists and live event visuals, showcasing everything from 3D environments and animated camera moves to stylized transitions, atmospheric effects, and performance visuals.

    Software used:

    Blender — 3D environments, camera animation, and scene layout

    After Effects — compositing, editing, motion graphics, and effects

    Embergen — volumetric effects such as smoke, fire, and atmosphere