Ashley Edwards

Available to hire

I’m a versatile software and game developer with over 4 years of industry experience, focusing on interactive systems, UI/UX design, and end-to-end integration from backend to frontend using C# and Python.

About

I’m a versatile software and game developer with over 4 years of industry experience, focusing on interactive systems, UI/UX design, and end-to-end integration from backend to frontend using C# and Python. I specialise in building scalable games and apps with Unity and Firebase, and I thrive when collaborating within teams to ship polished, user-focused products. I also explore live-ops architectures and AR features to push the boundaries of interactive media.

I’m passionate about applying engineering principles to solve complex problems across games, apps, and interactive experiences. I thrive in cross-functional environments and love turning creative ideas into robust, maintainable systems, from internal tools to consumer-facing experiences such as AR lenses and branded game content.

  • Joined November 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Projects · 1

Raccoon Remedies began as a collaborative project with Lunch Ghost Studios, with the goal of developing a polished mobile puzzle game using scalable, modular systems. Beyond creating an engaging gameplay experience, the project serves as a technical sandbox to explore performance-conscious mobile development, data-driven design, and custom tooling within Unity. It also provides an opportunity to refine team workflows, analytics integration, and live content delivery using Firebase. The ambition was to bring Raccoon Remedies to a wide audience while also using it as a case study in sustainable indie development practices. Raccoon Remedies launched on the App Store and Google Play Store on July 11th 2025.

Download on the App Store [App Store](https://www.twine.net/signin and [Google Play](https://www.twine.net/signin

  • Game Designer
  • Game Developer
  • Programmer

Work experience

Technical Designer & Unity Developer · Lunch Ghost StudiosJan 2025 – Nov 2025 · 11 mos

Developing Raccoon Remedies, a casual mobile puzzle game with scalable color-sorting mechanics and LiveOps-ready architecture.

Video Game & AR Developer · AircardsJun 2024 – Jun 2024 · 1 mo

Led development of “Lushiverse” — a branded UEFN experience for LUSH Cosmetics in Fortnite. Designed and built three interconnected mini-games (“Prop Hunt,” “Intergalactic Obby,” and “Spleef”) unified by a themed intergalactic hub.

Education

Bachelor of Science (BSc) Honours · University of Westminster2019 – 2023

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