Avi Parmar

Language

English
Fluent
Gujarati
Fluent
Hindi
Fluent

Work Experience

Game Designer at Cornwall Council
May 31, 2025 - July 12, 2025
Designed an educational game for Cornwall Council LRF that was praised for its innovative approach and received distinction-level feedback. Led game systems design including RTS and mini-game systems, performed rapid prototyping, and client demonstrations. Served as Scrum Master for a team of 8, ensuring the on-time delivery of a Unity-based prototype within six weeks. Wrote user stories and created experimental 3D art and UI assets.
Digital Media Intern at Dimensionless Art Studio
August 31, 2023 - July 12, 2025
Created digital content for diverse clients including 3D assets, motion graphics, reels, and film advertisements. Led weekly stop motion animation workshops for children, increasing participation from 2 to 8 in two weeks, receiving praise for its promising nature.
Freelance
December 31, 2024 - July 12, 2025
Created digital content such as Instagram AR filters, AR art, motion graphics, 3D models, animations, and advertisements for diverse clients. Managed all aspects from pre to post production.
Game Designer at Cornwall Council
January 1, 2025 - November 22, 2025
Collaborated with other Master's students at Falmouth University for the Devon, Cornwall and Isles of Scilly Local Resilience Forum (LRF) to develop a computer-based game targeted at primary school-aged young people, to support the development of their awareness and resilience to a range of challenges and situations they may face in their area, teaching concepts like 999/101 emergency numbers and first aid kits.
AR Developer & Game Designer at Freelance
January 1, 2023 - November 22, 2025
Developed AI-driven NPCs, integrated AR experiences and game prototypes for commercial clients; delivered high-quality AR applications, animations, and iterative designs within deadlines; rapidly built proficiency in diverse technologies including Maya exports, Arnold optimization, Meta Spark, After Effects, and other tools to meet evolving project requirements.
Thesis Project Lead – Samkhya (Game) at Falmouth University
January 1, 2025 - November 22, 2025
Developed a deep game exploring the interplay between computer games and mindfulness through a point-based reward system inspired by ancient philosophy; produced 3D assets and design elements using Maya and Substance Painter, incorporating AI-driven gameplay concepts.

Education

MA Games Design at Falmouth University
September 1, 2024 - September 30, 2025
BFA Digital Media Arts at Srishti Manipal Institute
August 1, 2020 - May 31, 2024
MA Games Design at Falmouth University
January 11, 2030 - November 13, 2025
BFA Digital Media at Srishti Manipali Institute
January 11, 2030 - November 13, 2025
MA Games Design at Falmouth University
January 11, 2030 - November 13, 2025
BFA Digital Media at Srishti Manipal Institute
January 11, 2030 - November 13, 2025
MA Games Design at Falmouth University
September 1, 2024 - September 1, 2025

Qualifications

Distinction - MA Games Design
January 11, 2030 - November 13, 2025
BFA Digital Media CGPA 7.6/10
January 11, 2030 - November 13, 2025

Industry Experience

Gaming, Education, Government, Media & Entertainment, Software & Internet, Professional Services