BENJAMÍN GIL PACHECO
I’m a game developer who enjoys turning complex ideas into solid, maintainable gameplay systems.
About
I’m a game developer who enjoys turning complex ideas into solid, maintainable gameplay systems. I have hands-on experience with Unreal Engine and Unity, a strong software engineering mindset, and I value clean architecture, performance, and collaboration. I’m comfortable working in project-based environments and adapting quickly to different teams and production needs.
- 8 years' experience
- Joined January 2026
Languages
- Spanish; CastilianFluent
- EnglishAdvanced
- JapaneseBeginner
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
More experts in Guadalajara, Mexico
Work experience· 6 roles
Developed gameplay features and supported designers by turning ideas into functional systems; created internal tools to speed up testing and improve workflow; integrated visual and audio assets for a cohesive player experience; built UI elements and interface flows that are intuitive; prototyped concepts for early validation; collaborated with cross-disciplinary teams and mentored junior developers.
Assisted in developing internal tools to streamline workflow and reduce repetitive tasks; contributed to UI layouts and interactions to enhance usability.
Implemented multimedia elements inside Unreal Engine 4; designed and implemented gamification features; built an avatar customization system; developed custom animations; created a real-time notification system to update users during events.
Education
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