I’m a highly educated programmer specializing in Unreal Engine and game development, focused on building engaging, robust gameplay experiences. I lead and collaborate on implementing gameplay systems, debugging, and refining player experiences, working closely with writers, composers, and art directors to push concepts into polished, immersive games.
I thrive on exploring cutting-edge technology, prototyping ideas with Unreal Engine 5 and Unity, and turning creative concepts into playable experiences. I’m passionate about teamwork, continuous learning, and delivering high-quality games that players love.
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