2-paragraph first-person bio, friendly tone

Jeff Andre L. Benavidez

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Intermediate
Tagalog
Advanced

Work Experience

On-the-Job Training - Game Developer at Boom Tech Inc.
July 1, 2024 - August 1, 2024
Tasked with developing an Endless Runner Game using Unity for online publication through WebGL. Responsibilities included designing the game environment, creating the user interface (UI), coding the game's functionality in C#, and implementing character animations to enhance the overall gameplay experience.
On the Job Training - Endless Runner Game Developer at Boom Tech Inc.
July 1, 2024 - August 1, 2024
Tasked with developing an Endless Runner Game using Unity, designed for online publication through WebGL. Responsibilities included designing the game environment, creating the user interface (UI), coding the game's functionality in C#, and implementing character animations to enhance the overall gameplay experience.

Education

Bachelor of Science in Computer Science at Mariano Marcos State University
January 11, 2030 - June 2, 2026
Senior High School - ICT at Marcos National High School
January 11, 2030 - June 2, 2026
Junior High School at Marcos National High School
January 11, 2030 - June 2, 2026
Primary Education at Imelda Elementary School
January 11, 2030 - June 2, 2026
Bachelor of Science in Computer Science at Mariano Marcos State University
January 11, 2030 - June 2, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming
    paper Infinite Citu Rush

    Infinite City Rush is a 3D endless runner game i developed during my On-the-Job Training(OJT). Buult in Unity, it lets player run through an endless city, avoid obstacles, collect coins, and earn high scores. The game features increasing speed dificulty, basic power-ups like magnet, and score tracking, showingcasing my skills in game debelopment and gameplay programming.

    paper Code to Conquer

    Code to Conquer, a Gamification that focus on Python Programming Learning is a capstone project developed by our team that teaches Python Programming through an interactive combat-based game. Platers learn python concepts such as variables, loops, conditions, and functions by completing coding challenges and answering porgramming questions to attack enemies to progress through levels, and unlock rewards, The project aims to make learning Python more engaging while improving problem-solving, logical thinking, and coding skills.