Hi, I'm Bhagath Premdeep, a passionate 3D Games Artist with four years of experience in visual development and game artistry. I specialize in crafting immersive characters and environments, with skills ranging from texturing and 3D modeling to animation. I love collaborating with teams and pushing the boundaries of visual storytelling to bring games to life. Currently, I work at 1408 studios, where I develop 3D models and textures for battle royale games. Besides my professional career, I also enjoy movies, novels, sculpting, and learning new software and languages. I'm always eager to innovate and grow within the gaming industry.

Bhagath Premdeep

Hi, I'm Bhagath Premdeep, a passionate 3D Games Artist with four years of experience in visual development and game artistry. I specialize in crafting immersive characters and environments, with skills ranging from texturing and 3D modeling to animation. I love collaborating with teams and pushing the boundaries of visual storytelling to bring games to life. Currently, I work at 1408 studios, where I develop 3D models and textures for battle royale games. Besides my professional career, I also enjoy movies, novels, sculpting, and learning new software and languages. I'm always eager to innovate and grow within the gaming industry.

Available to hire

Hi, I’m Bhagath Premdeep, a passionate 3D Games Artist with four years of experience in visual development and game artistry. I specialize in crafting immersive characters and environments, with skills ranging from texturing and 3D modeling to animation. I love collaborating with teams and pushing the boundaries of visual storytelling to bring games to life.

Currently, I work at 1408 studios, where I develop 3D models and textures for battle royale games. Besides my professional career, I also enjoy movies, novels, sculpting, and learning new software and languages. I’m always eager to innovate and grow within the gaming industry.

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Work Experience

Games Artist 3D at 1408 studios
January 1, 2025 - Present
Develop 3D models and textures for characters, environments, and props in battle royale games. Ensure optimal mesh topology for enhanced game performance. Collaborate with design teams to integrate assets seamlessly. Maintain high-quality standards for visual consistency. Contribute to the overall artistic direction of projects.
Visual development Artist at Sysco story Engineers
January 1, 2025 - July 21, 2025
Designed animation characters and VR simulations focused on human emotions.
Lead Character Artist at Copper Candle Studios
October 31, 2024 - July 21, 2025
Managed character design, costume creation, and 3D modelling for Fortnite events. Led a team to deliver tasks on time and coordinate with other departments.
Super Market Assistant at Waitrose
December 1, 2023 - Present
Team training, leadership, and task management. Team Leader.
Freelance Artist at self
January 1, 2023 - July 21, 2025
Delivered illustrations, animations, and 3D projects for diverse clients. Worked as a 3D jewellery and metal designer for 3D printing.
Operations intern at RIVAL tech
May 31, 2025 - July 21, 2025
Building and maintaining relationships with animation and game studios to source content. Outreach to creators and assisting with their onboarding and retention. Developing and executing community initiatives. Supporting other operational and strategic tasks as needed.

Education

Bachelor's degree at University for the Creative Arts, Farnham,UK
September 1, 2023 - December 31, 2026
A-level at GVHSS Mavelikara
January 1, 2022 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Software & Internet
    uniE621 Kali render
    About Me & Project Kali As a 3D artist and storyteller, I’ve always been drawn to powerful archetypes that challenge norms, provoke thought, and feel unapologetically raw. Project Kali is a personal reflection of that spirit — born from my cultural roots in Kerala, where Indian, Arab, and Moroccan influences collide in food, art, and language. This melting pot became the foundation for creating Kali, a battle-hardened gladiator forged in the furnace of a post-apocalyptic steampunk world. Inspired by the Hindu goddess Kali — the fierce embodiment of time, death, and rebirth — my version of Kali is reimagined as a lone warrior who walks through fire and chaos with divine fury. Her design is a fusion of myth and machinery: flowing fabric echoing the grace of temple dancers, contrasted with worn-out brass armor, turbine engines, and rusted clockwork limbs. Arabic calligraphy weaves through her weapons, and her face markings draw from Moroccan Berber symbolism — honoring the shared resistance and beauty in all these traditions. I wanted Kali to represent more than destruction — she symbolizes what survives after the fall. A guardian of forgotten worlds. A weapon shaped by both devotion and trauma. As an artist, this project let me explore hybrid identity, ancestral memory, and strength through decay. Working in Blender and Unreal Engine, I focused on storytelling through texture — skin like ash, metal like bone, shadows like prayer. This is not just a character; it’s an echo of where I come from and where I want to go. With Project Kali, I aim to blend myth with madness — to create not just a visual, but a visceral experience that feels both ancient and futuristic. I am currently located in the UK and actively looking for new opportunities and positions
    uniE621 Kali eyes
    About Me & Project Kali As a 3D artist and storyteller, I’ve always been drawn to powerful archetypes that challenge norms, provoke thought, and feel unapologetically raw. Project Kali is a personal reflection of that spirit — born from my cultural roots in Kerala, where Indian, Arab, and Moroccan influences collide in food, art, and language. This melting pot became the foundation for creating Kali, a battle-hardened gladiator forged in the furnace of a post-apocalyptic steampunk world. Inspired by the Hindu goddess Kali — the fierce embodiment of time, death, and rebirth — my version of Kali is reimagined as a lone warrior who walks through fire and chaos with divine fury. Her design is a fusion of myth and machinery: flowing fabric echoing the grace of temple dancers, contrasted with worn-out brass armor, turbine engines, and rusted clockwork limbs. Arabic calligraphy weaves through her weapons, and her face markings draw from Moroccan Berber symbolism — honoring the shared resistance and beauty in all these traditions. I wanted Kali to represent more than destruction — she symbolizes what survives after the fall. A guardian of forgotten worlds. A weapon shaped by both devotion and trauma. As an artist, this project let me explore hybrid identity, ancestral memory, and strength through decay. Working in Blender and Unreal Engine, I focused on storytelling through texture — skin like ash, metal like bone, shadows like prayer. This is not just a character; it’s an echo of where I come from and where I want to go. With Project Kali, I aim to blend myth with madness — to create not just a visual, but a visceral experience that feels both ancient and futuristic. I am currently located in the UK and actively looking for new opportunities and positions