Hi, I'm Alejandro Araya Parra. I'm an indie game developer and founder of Monkey Flip Studio, a small studio I started with my college peers. We have developed and published three game prototypes on itch.io, and the programming for these games was done by me along with two other members. I'm an enthusiastic self-taught learner, always looking beyond what I'm taught. I actively seek out self-taught content in the areas I want to improve, and I also have strong teamwork and leadership skills.

Alejandro Araya Parra

Hi, I'm Alejandro Araya Parra. I'm an indie game developer and founder of Monkey Flip Studio, a small studio I started with my college peers. We have developed and published three game prototypes on itch.io, and the programming for these games was done by me along with two other members. I'm an enthusiastic self-taught learner, always looking beyond what I'm taught. I actively seek out self-taught content in the areas I want to improve, and I also have strong teamwork and leadership skills.

Available to hire

Hi, I’m Alejandro Araya Parra. I’m an indie game developer and founder of Monkey Flip Studio, a small studio I started with my college peers. We have developed and published three game prototypes on itch.io, and the programming for these games was done by me along with two other members.

I’m an enthusiastic self-taught learner, always looking beyond what I’m taught. I actively seek out self-taught content in the areas I want to improve, and I also have strong teamwork and leadership skills.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Founder/Co-Founder at Monkey Flip Studio
January 1, 2023 - Present
Indie videogames studio founded with my college peers. We developed and published three game prototypes on itch.io. The programming for these games was done by me along with two other members.
Programmer (Intern) at Ulpo Media Studio
June 29, 2025 - June 30, 2025
During my professional internship, I served as a programmer on a Unity-based project, developing new systems to support various gameplay mechanics. I joined the project in its early stages, which led me to temporarily assume the role of lead programmer and project leader under the supervision of my internship mentors. When senior team members became available from other projects, they resumed their positions, and I returned to my role as programmer to continue contributing to the development process.

Education

Digital Communication - Game Design & Development at Universidad UNIACC
January 1, 2020 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Professional Services