I'm a motivated and versatile 3D artist and animator with a strong foundation in modeling, texturing, rigging, and animation. I work across a broad suite of tools and am passionate about creating high-quality 3D assets, animations, and graphic designs that enhance user experiences and storytelling. I'm adaptable and quick to learn, thriving in collaborative and fast-paced environments.

Bone Arnold

I'm a motivated and versatile 3D artist and animator with a strong foundation in modeling, texturing, rigging, and animation. I work across a broad suite of tools and am passionate about creating high-quality 3D assets, animations, and graphic designs that enhance user experiences and storytelling. I'm adaptable and quick to learn, thriving in collaborative and fast-paced environments.

Available to hire

I’m a motivated and versatile 3D artist and animator with a strong foundation in modeling, texturing, rigging, and animation. I work across a broad suite of tools and am passionate about creating high-quality 3D assets, animations, and graphic designs that enhance user experiences and storytelling.

I’m adaptable and quick to learn, thriving in collaborative and fast-paced environments.

See more

Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent
Hungarian
Fluent

Work Experience

Junior 3D Artist at Farkas 3D Studio
June 1, 2022 - August 31, 2022
Designed and modeled 50+ high-quality 3D assets optimized for 3D printing. Created rigged and animated objects, improving website sales efficiency by 15%. Contributed to environment design for a custom-designed board game, including mapping and high- and low-poly character modeling.
3D Artist/Animator/Video editor at Partium Christian University
June 1, 2021 - June 30, 2024
Designed and modeled 20+ high-quality 3D characters optimized for gifs and special animations. Created rigged and animated characters for my bachelor thesis, improving my development workflow by 25%. Developed a special environment for a 3D animation based on a fictional game, including props and lighting setups and a special style that enhanced visual appeal. Led the storyboarding and previsualization for all of the animated sequences, improving workflow clarity.
Junior Graphic Designer at Tehnoprint
June 1, 2024 - June 27, 2024
Designed artworks, work and traffic signs and printed them. Developed tools and workflows to speed up design and printing tasks.
Graphic Designer / Quality Control at Tehnoprint
June 1, 2024 - Present
Designed artwork, work, and traffic signs for professional printing. Developed tools and workflows to streamline production. Ensured high-quality standards in print materials.
3D Designer & Modeller at Farkas 3D Studio
August 1, 2022 - September 7, 2025
Created over 50 optimized 3D assets for 3D printing. Rigged and animated 3D models for product demos. Designed environments and characters for a custom board game.

Education

Bachelor of Fine Arts at Partium Christian University
January 1, 2021 - June 30, 2024
Bachelor of Fine Arts in Animation & Visual Effects at Partium Christian University
January 11, 2030 - June 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Manufacturing, Software & Internet
    uniE621 Tiki lift, Tiki jump, Tiki ...
    3D animated video based on the famous animation 1974 Marcell Jankovics Sisyphus Video: https://youtu.be/rk2MN_wACpc
    uniE621 Cocal Cola poster animation
    A poster from the 90s tweak for the modern standards and animated.
    uniE621 Magazine design
    Magazine designs about famous typography legends.
    uniE621 Rabbit hole 3D animation
    The ,,Rabbit hole" animation is based on a fictional video game where your character tries to complete a difficult level to get another achievement. This level contains some difficulties such as traps and a time limit. If our character dies due to one of these handicaps, he is back to the beginning. Where he has to start the whole level again. Each death means that the character loses the progress he made, but he also gains more knowledge about the level. This struggling and repetitive progression is inspired by our lives. Every time we humans try to reach our goal, we stop at some obstacle and have to start all over again with the whole progress. Short movie: https://youtu.be/byqYVs6WefE