Hi! I’m Bo Fang, a passionate game artist and designer. I love creating immersive worlds and characters that bring stories to life. My journey in art began early, and I’ve been fortunate to combine my passion with my profession. With experience in various digital platforms, I strive to push the boundaries of creativity. I’m always eager to learn and collaborate with other artists and developers to create remarkable gaming experiences!

Bo Fang

Hi! I’m Bo Fang, a passionate game artist and designer. I love creating immersive worlds and characters that bring stories to life. My journey in art began early, and I’ve been fortunate to combine my passion with my profession. With experience in various digital platforms, I strive to push the boundaries of creativity. I’m always eager to learn and collaborate with other artists and developers to create remarkable gaming experiences!

Available to hire

Hi! I’m Bo Fang, a passionate game artist and designer. I love creating immersive worlds and characters that bring stories to life. My journey in art began early, and I’ve been fortunate to combine my passion with my profession.

With experience in various digital platforms, I strive to push the boundaries of creativity. I’m always eager to learn and collaborate with other artists and developers to create remarkable gaming experiences!

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Work Experience

Art Influencer at TikTok - @bigbumbo
January 1, 2020 - Present
Created the viral 'Fat Little Animal' series on TikTok, amassing 660K followers and 26M likes with international entertainment news features. The series' widespread impact led to direct collaborations with 10+ individuals on custom illustration for permanent tattoos. Viral opportunity extended to creating concept art, characters, and environments for award-winning hip-hop artist French Montana's NFT project.
Concept Artist Intern at KingSoft Game Studio
August 1, 2023 - August 13, 2025
Created impactful artwork for a diverse range of games, specializing in splash art, character design, and prop design. Developed visually compelling characters and assets that enhanced storytelling and player immersion. Utilized Maya, Procreate, and Adobe Photoshop to produce high-quality digital illustrations, refining compositions and aesthetics to align with game narratives, strengthening skills in visual storytelling and production pipelines.
Concept Artist Intern at Stormbreaker (VR/VFX)
August 1, 2023 - August 13, 2025
Developed concept art for immersive VR and VFX projects, bringing creative visions to life through hand-drawn sketches, concept development, and digital illustration. Collaborated closely with art team to refine ideas and ensure alignment with production goals.
Designer at Freelance
July 1, 2021 - August 13, 2025
Led the development of brand assets for Michelin-starred restaurant Protégé, creating a comprehensive visual guideline that shaped menus, signage, and social media assets. Designed an intuitive UI for Snapchat-integrated Q&A app. Created wireframes and high-fidelity prototypes in Figma.
Art Influencer at self-employed
January 1, 2020 - Present
Creating and sharing art content across social media platforms, with a focus on game design and concept art. Engaging with a community of over 650k followers and creating brand partnerships.
Game Artist at Amazing Senpai Games
January 1, 2022 - Present
Designed characters, environments, and contributed to art direction for indie games. Collaborated closely with developers to ensure visual consistency and creativity.

Education

BFA in Digital Media, Game and Entertainment Design at Otis College of Art and Design
August 1, 2022 - August 13, 2025
Game Art and Design at Ringling College of Art and Design
August 1, 2019 - December 1, 2021
Bachelor's Degree in Art and Design at Ringling College of Art and Design
August 1, 2019 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Travel & Hospitality