I am a Computer Engineering graduate with professional experience in software and game development. I have worked primarily with Unity and C#, contributing to gameplay systems, UI features, and performance improvements across different projects. I enjoy turning ideas into working systems and building clean, maintainable code that can evolve with the product. I value collaboration and open feedback, and I am comfortable working closely with designers, product teams, and other engineers. Writing structured, scalable code and continuously improving both technical quality and user experience are important parts of how I approach development.

Baran Oktay

I am a Computer Engineering graduate with professional experience in software and game development. I have worked primarily with Unity and C#, contributing to gameplay systems, UI features, and performance improvements across different projects. I enjoy turning ideas into working systems and building clean, maintainable code that can evolve with the product. I value collaboration and open feedback, and I am comfortable working closely with designers, product teams, and other engineers. Writing structured, scalable code and continuously improving both technical quality and user experience are important parts of how I approach development.

Available to hire

I am a Computer Engineering graduate with professional experience in software and game development. I have worked primarily with Unity and C#, contributing to gameplay systems, UI features, and performance improvements across different projects. I enjoy turning ideas into working systems and building clean, maintainable code that can evolve with the product.

I value collaboration and open feedback, and I am comfortable working closely with designers, product teams, and other engineers. Writing structured, scalable code and continuously improving both technical quality and user experience are important parts of how I approach development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Advanced
Kurdish
Fluent
Turkish
Fluent

Work Experience

Mid-Level Game Developer at Blockville
November 1, 2023 - June 1, 2024
Developed an AI-powered virtual assistant application using Unity and C#. Took active role in designing and implementing the UI. Integrated analytics and crash reporting systems to monitor app performance and stability. Contributed to multiple core features, ensuring smooth interaction between the AI backend and the Unity frontend.
Game Developer at Fubu Games
June 1, 2023 - September 1, 2023
Participated in the development of hyper-casual action games using Unity and C#. Designed and implemented core game mechanics, contributed to level design, and helped create engaging gameplay loops with balanced difficulty progression. Involved in the entire development cycle from prototyping to final release.
Game Developer at EL-CAPITAN
January 1, 2022 - October 1, 2022
Contributed to the development of nearly 20 mobile games in hyper-casual and casual genres using Unity and C#. Took an active role in designing and coding game mechanics. Worked on scene and level design, creating engaging and well-balanced gameplay experiences. Participated in the concept and ideation stage, contributing creative ideas for new game projects and prototypes.
Game Developer at Brat Games
October 1, 2021 - January 1, 2022
Took part in the development of 8 mobile games in hyper-casual and casual genres using Unity and C#. Developed game mechanics and contributed to scene and level design for engaging player experiences.
Game Developer at Crescive Games
September 1, 2019 - September 1, 2021
Joined the company during its startup phase and contributed to its early growth. Participated in the development of nearly 50 hyper-casual mobile games using Unity and C#. Designed and implemented game mechanics, contributing to scene and level design for engaging player experiences.
Intern at YetkInSoft Software
July 1, 2015 - August 1, 2015
Developed websites using HTML, CSS, ASP.NET, and C#. Participated in both front-end and back-end development processes. Implemented responsive UI designs and ensured cross-browser compatibility. Contributed to building functional, user-friendly web applications according to client requirements.
Intern at IFD Digital
July 1, 2016 - August 1, 2016
Developed websites using HTML, CSS, ASP.NET, and C#. Participated in both front-end and back-end development processes. Implemented responsive UI designs and ensured cross-browser compatibility. Contributed to building functional, user-friendly web applications according to client requirements.
Game Developer at El-Captain Games
January 1, 2022 - October 1, 2022
Contributed to the development of nearly 20 mobile games in hyper casual and casual genres using Unity and C#. Took an active role in designing and coding game mechanics. Worked on scene design and level design, creating engaging and well-balanced gameplay experiences. Participated in the concept and ideation stage, contributing creative ideas for new game projects and prototypes.
Intern at Yetkınsoft Software
July 1, 2015 - August 1, 2015
Developed websites using HTML, CSS, ASP.NET, and C#. Participated in both front-end and back-end development processes.

Education

Bachelor of Computer Engineering at Istanbul Arel University
January 1, 2017 - January 1, 2021
High School at Gurpinar IMKB Vocational and Technical Anatolian High School
January 1, 2013 - January 1, 2017
Bachelor of Science in Computer Engineering at Istanbul Arel University
January 1, 2017 - January 1, 2021
High School Diploma at Gurpinar IMKB Vocational and Technical Anatolian High School
January 1, 2013 - January 1, 2017

Qualifications

Certificate of Participation in Digital Game Development with Unity
January 1, 2022 - February 17, 2026
Certificate of Participation in Digital Game Development with Unity
January 1, 2022 - February 17, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services