I'm Pekka Alavuotunki, a Unity game developer and 3D artist based in Oulu, Finland. Character modeling is my passion, but I also do general 3D modeling, animation, and game programming. I love translating 2D into 3D and enjoy the challenges and fun of creating 3D art and interactive experiences. I find 3D modeling and animation exciting and fun, and I enjoy turning ideas into polished features for games.

Pekka Alavuotunki

I'm Pekka Alavuotunki, a Unity game developer and 3D artist based in Oulu, Finland. Character modeling is my passion, but I also do general 3D modeling, animation, and game programming. I love translating 2D into 3D and enjoy the challenges and fun of creating 3D art and interactive experiences. I find 3D modeling and animation exciting and fun, and I enjoy turning ideas into polished features for games.

Available to hire

I’m Pekka Alavuotunki, a Unity game developer and 3D artist based in Oulu, Finland. Character modeling is my passion, but I also do general 3D modeling, animation, and game programming. I love translating 2D into 3D and enjoy the challenges and fun of creating 3D art and interactive experiences.

I find 3D modeling and animation exciting and fun, and I enjoy turning ideas into polished features for games.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Finnish
Fluent

Work Experience

Technical Artist at Empires Not Vampires Entertainment Ltd
December 31, 2024 - December 31, 2024
Unity-based game development focusing on 3D modeling and animation, game feature design, art asset pipeline design, UI creation, and particle effects integration.
Technical Artist at Empires Not Vampires Entertainment Ltd
December 31, 2022 - December 31, 2022
Mobile game development on Unity; contributed to 3D modeling, animation, UI, programming, and particle effects.
Game Artist at Youth Control Games
December 31, 2021 - December 31, 2021
Mobile game development on Unity; 3D modeling, texturing, UI 2D graphics, and particle effects.
Game Artist at Spawnpoint
February 5, 2018 - December 31, 2018
3D modeling and animation; texturing; 2D art; particle effects; shaders.

Education

Game Development at Oulu University of Applied Sciences / Oulu Game Lab
January 1, 2016 - December 31, 2016
Graphic Design (100 credits) at Opiframe Oy
January 1, 2015 - September 1, 2015
Mechanical and Production Engineering at Oulu University of Applied Sciences
September 6, 2010 - September 12, 2014

Qualifications

Graphic Design (100 credits)
January 1, 2015 - September 1, 2015
Mechanical and Production Engineering
January 1, 2010 - December 31, 2014
Student Exchange Program
May 6, 2013 - September 11, 2013

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
    uniE621 Marina - Sword Mage
    Fan art 3D modeling project. Goal was to create anime style 3D character model of anime character.