As someone with a deep love of design and engagement, I give it my all—diving into projects and delivering compelling work with clear direction. I’m adaptable across multiple areas, and I enjoy building cohesive teams that move forward together with strong communication and shared vision. I’ve consistently produced top-quality outputs, including placing 2nd in a SHU competition and contributing to projects shown publicly at events and festivals (including a playable demo at Insomnia). My focus is on creating experiences that feel engaging, polished, and purposeful—whether through UI/UX, core game systems, or design direction.

Brynn Cooney-Timlin

As someone with a deep love of design and engagement, I give it my all—diving into projects and delivering compelling work with clear direction. I’m adaptable across multiple areas, and I enjoy building cohesive teams that move forward together with strong communication and shared vision. I’ve consistently produced top-quality outputs, including placing 2nd in a SHU competition and contributing to projects shown publicly at events and festivals (including a playable demo at Insomnia). My focus is on creating experiences that feel engaging, polished, and purposeful—whether through UI/UX, core game systems, or design direction.

Available to hire

As someone with a deep love of design and engagement, I give it my all—diving into projects and delivering compelling work with clear direction. I’m adaptable across multiple areas, and I enjoy building cohesive teams that move forward together with strong communication and shared vision.

I’ve consistently produced top-quality outputs, including placing 2nd in a SHU competition and contributing to projects shown publicly at events and festivals (including a playable demo at Insomnia). My focus is on creating experiences that feel engaging, polished, and purposeful—whether through UI/UX, core game systems, or design direction.

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Experience Level

Expert
Expert
Expert
Intermediate

Work Experience

Add your work experience history here.

Education

Game Design & Development at Sheffield Hallam University
January 1, 2021 - January 1, 2023
Graphic Design at Aquinas College
January 1, 2018 - January 1, 2021

Qualifications

Law BTEC
January 11, 2030 - July 15, 2026
Business Studies (Grade C)
January 11, 2030 - July 15, 2026
Game Design EPQ (Grade B)
January 11, 2030 - July 15, 2026
Graphic Design (A*)
January 11, 2030 - July 15, 2026
Distinction* (Law BTEC)
January 11, 2030 - July 15, 2026

Industry Experience

Gaming, Education, Media & Entertainment, Computers & Electronics