Cai Santos

Available to hire

Language

Portuguese
Fluent
English
Advanced

Work Experience

Senior 3D Environment Artist/Metaverse Builder at Virtual Town
June 1, 2024 - June 1, 2024
Built complex metaverse low-poly scenes including industries, schools, buildings, event spaces and shopping malls; managed Unity WebGL builds for all projects.
Game Design Teacher at Microcamp
February 1, 2020 - February 1, 2020
Taught high and low poly hard surface modeling, retopology, UV mapping, texturing, rendering, PBR materials, environment design and blueprint logic in Unreal Engine 4.
Prop Texturing at Next Games
July 1, 2016 - July 1, 2016
Modeled objects for the mobile game The Walking Dead: No Man's Land, including items from school spaces and natural environments.
3D Prop Artist at Wargaming
December 1, 2016 - December 1, 2016
Produced complex low-poly assets of military items and equipment for World of Tanks, adhering to established technical specifications.

Education

Diploma in Playgame (Game Design) at Saga (School of Art, Game and Animation)
June 1, 2011 - June 1, 2013
Maya Hardsurface at Axis – School of Visual Effects
May 1, 2015 - July 1, 2016
Unreal Engine 4 at Axis – School of Visual Effects
May 1, 2015 - July 1, 2016
3D Master Class at Ateliercg
March 1, 2015 - April 1, 2017
Character Design (Workshop) at Raf Grassetti
January 1, 2018 - December 31, 2018
Archviz with Corona Render at Archvizvanish
September 1, 2020 - October 1, 2021
Environment Design Mentorship at Lucas Silva
November 1, 2022 - May 1, 2023
Diploma at Playgame • Saga (School of Art, Game and Animation)
June 1, 2011 - June 1, 2013
Certificate at Axis – School of Visual Effects (Maya Hardsurface)
May 1, 2015 - July 1, 2016
Certificate at Axis – School of Visual Effects (Unreal Engine 4)
May 1, 2015 - July 1, 2016
Masterclass at 3D Master Class – Ateliercg
March 1, 2015 - April 1, 2017
Workshop at Raf Grassetti (Character Design)
January 1, 2018 - January 1, 2018
Course at Archvizvanish (Archviz with Corona Render)
September 1, 2020 - October 1, 2021
Mentorship at Lucas Silva (Environment Design)
November 1, 2022 - May 1, 2023
Certificate at Saga (School of Art, Game and Animation) - Playgame
June 1, 2011 - June 1, 2013
Certificate at Axis – School of Visual Effects (Maya Hardsurface)
May 1, 2015 - July 1, 2016
Certificate at Axis – School of Visual Effects (Unreal Engine 4)
May 1, 2015 - July 1, 2016
Certificate at Ateliercg - 3D Master Class
March 1, 2015 - April 1, 2017
Workshop at Raf Grassetti - Character Design
January 1, 2018 - January 1, 2018
Workshop at Archvizvanish - Archviz with Corona Render
September 1, 2020 - October 1, 2021
Mentorship at Lucas Silva - Environment Design (Mentorship)
November 1, 2022 - May 1, 2023
Course at Saga (School of Art, Game and Animation)
June 1, 2011 - June 1, 2013
Course at Axis – School of Visual Effects (Maya Hardsurface)
May 1, 2015 - July 1, 2016
Course at Ateliercg (3D Master Class)
March 1, 2015 - April 1, 2017
Workshop at Raf Grassetti (Workshop) - Character Design
January 1, 2018 - January 1, 2018
Course at Archvizvanish - Archviz with Corona Render
September 1, 2020 - October 1, 2021
Mentorship at Lucas Silva (Environment Design)
November 1, 2022 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Real Estate & Construction, Education