I’m a Game Designer with a 1st Class Honours from Staffordshire University, passionate about Gameplay Design and Unreal Engine. I’ve contributed to multiple student-led and startup projects, developing games using Unreal Engine 4/5 and producing design documents, diagrams, and balancing proposals. I enjoy collaborating on cross-disciplinary teams and game jams, and I’m eager to apply my skills to develop engaging player experiences.
I thrive in collaborative environments, continually expanding my technical toolkit with courses in Unreal Engine C++ and hands-on work in 3D modelling, UI design, and prototyping. I’m a clear communicator and a quick learner who values organisation and teamwork.
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