I'm a Game Designer with a 1st Class Honours from Staffordshire University, passionate about Gameplay Design and Unreal Engine. I've contributed to multiple student-led and startup projects, developing games using Unreal Engine 4/5 and producing design documents, diagrams, and balancing proposals. I enjoy collaborating on cross-disciplinary teams and game jams, and I'm eager to apply my skills to develop engaging player experiences. I thrive in collaborative environments, continually expanding my technical toolkit with courses in Unreal Engine C++ and hands-on work in 3D modelling, UI design, and prototyping. I'm a clear communicator and a quick learner who values organisation and teamwork.

Callum Brownsmith

I'm a Game Designer with a 1st Class Honours from Staffordshire University, passionate about Gameplay Design and Unreal Engine. I've contributed to multiple student-led and startup projects, developing games using Unreal Engine 4/5 and producing design documents, diagrams, and balancing proposals. I enjoy collaborating on cross-disciplinary teams and game jams, and I'm eager to apply my skills to develop engaging player experiences. I thrive in collaborative environments, continually expanding my technical toolkit with courses in Unreal Engine C++ and hands-on work in 3D modelling, UI design, and prototyping. I'm a clear communicator and a quick learner who values organisation and teamwork.

Available to hire

I’m a Game Designer with a 1st Class Honours from Staffordshire University, passionate about Gameplay Design and Unreal Engine. I’ve contributed to multiple student-led and startup projects, developing games using Unreal Engine 4/5 and producing design documents, diagrams, and balancing proposals. I enjoy collaborating on cross-disciplinary teams and game jams, and I’m eager to apply my skills to develop engaging player experiences.

I thrive in collaborative environments, continually expanding my technical toolkit with courses in Unreal Engine C++ and hands-on work in 3D modelling, UI design, and prototyping. I’m a clear communicator and a quick learner who values organisation and teamwork.

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Language

English
Fluent

Work Experience

Store Colleague at Home Bargains
August 28, 2023 - Present
Merchandising, replenishing stock, till operation, and a variety of customer service focused roles. Works independently when required and is a popular team member. Left in 2020 before uni, and then returned after graduating.
Game Designer at Segritude Games
May 6, 2024 - May 23, 2025
I was hired to be a voluntary Game Designer at the start-up company Segritude Games. I am tasked to create the design document, make diagrams for mechanics, gameplay, etc., balancing, and coming up with ideas for the game and discussing them with the team.
Gameplay Programmer: Graduate Games Accelerator Internship at Staffordshire University
January 8, 2024 - March 27, 2026
I was hired as a Gameplay Programmer in the Graduate Games Accelerator Internship where a team of 15 graduates collaborate on a Murder Mystery Game for 8 weeks. This game not only has to be fun and enjoyable, but it also needs to record player behaviour so we can export the data to be used by academics.
Lead Gameplay Developer: 1-UP Project at Staffordshire University
June 12, 2023 - July 17, 2023
I was hired as the Lead Gameplay Developer in the 1-UP Project where a team of 30 work together to make three games in 6 weeks using Unreal Engine. I worked on two of them: Mental Block, a Sokoban style block game, and Mech Head, a shooter game.

Education

BSc (Hons) Computer Games Design at Staffordshire University, Stoke-on-Trent
September 1, 2020 - July 24, 2023
Extended Diploma in Games Development and Digital Media at Heart of Worcestershire College, Bromsgrove
September 1, 2018 - July 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Retail