I’m Billy Ng, a senior game writer and narrative designer specializing in branching narratives, interactive storytelling, and immersive worldbuilding across anime-styled RPGs and other genres. I implement quests using Unity with Naninovel (.nani files) and prototype interactive storytelling in Unreal Engine Blueprints, while directing voice talent sessions and overseeing 2D skill animations to weave narrative into gameplay.
I lead and mentor cross-functional teams, delivering high-quality content on tight timelines. I focus on cohesive worldbuilding, player choice, and multi-dimensional narratives that deepen engagement, collaborating with designers, artists, and programmers to align storytelling with gameplay and platform across multiple media.
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