Shahin Ghahremani

Available to hire

Hi, I’m Shahin Ghahremani, a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience.

About

Hi, I’m Shahin Ghahremani, a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience. I’ve shipped four game titles—Bake ‘n Switch, Torchlight 3, Nightstream, and MythWalker—and I specialize in expressive character performance, robust rigs, and optimized skinning for games from mobile to PC. I also automate portions of the animation pipeline with MEL and Python to speed up production while preserving quality.

Based in Los Angeles, I collaborate with cross-disciplinary teams to implement lively in-game animation and cinematic sequences. I’m passionate about pushing animation quality, responsive character movement, and scalable pipelines, and I mentor junior riggers and artists to help them grow in rigging, asset creation, and tooling.

  • Joined November 2025

Industry experience

  • Gaming
  • Media & Entertainment

Projects · 2

The Bake ‘n Switch game is a single-player, co-op, PvP, and TvT strategy puzzle game for PC (Steam) and the Nintendo Switch where 1-4 Bakers work to catch, merge, and bake adorable living Dough creatures to satiate the Guardians of their worlds.

  • 3D Animator
  • Character Rigger

MythWalker™ is a mobile geolocation fantasy RPG that explores Earth’s parallel world, Mytherra. The mystical Child guides players through an overworld traversal system, using real locations to tell the stories of Earth’s myths and legends. With narrative-driven quests tied to an intriguing storyline, a cast of magical and memorable characters, a deep progression system, and robust multiplayer mode, MythWalker will connect players worldwide through meaningful global gameplay.

  • 2D Animator
  • 3D Animator
  • Character Rigger

Work experience· 6 roles

Gameplay Animator · NantGames by NantWorks, LLCAug 2025 – Aug 2025 · 1 mo

Animated player characters and creatures for in-game actions and cinematics in MythWalker. Integrated game-ready animations into the Unity engine for testing within the game environment. Contributed as a rigger to facilitate character movement and interactions. Collaborated with cross-functional teams on creative and production decisions. Automated animation workflows using MEL and Python.

Freelance Animator and Rigger · Streamline GamesJul 2020 – Jul 2020 · 1 mo

Worked on Bake 'n Switch, an online couch co-op and PvP party brawler game.

Maya Animator and Rigger · Streamline Studios Sdn. BhdJan 2020 – Jan 2020 · 1 mo

Contributed to Bake 'n Switch; Integrated FBX animations into Unreal Engine and established Blueprint functionalities. Collaborated with artists and designers to refine animation styles. Created character rigs using advanced rigging tools (HumanIK / CAT). Served as Maya Gameplay Animator for Torchlight III and rigged/animated NightStream.

Senior Rigging Artist · Giggle Garage Animation Sdn. BhdJun 2018 – Jun 2018 · 1 mo
3D Animator · Giggle Garage Animation Sdn. BhdOct 2015 – Oct 2015 · 1 mo
Lead Animator · Weeraman Brothers (Pvt) LtdSep 2014 – Sep 2014 · 1 mo

Education

Bachelor of Arts (Hons) Creative Multimedia, Film & Animation · Multimedia University - Cyberjaya, Malaysia2008 – 2013

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