Hi, I’m Shahin Ghahremani, a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience. I’ve shipped four game titles—Bake ‘n Switch, Torchlight 3, Nightstream, and MythWalker—and I specialize in expressive character performance, robust rigs, and optimized skinning for games from mobile to PC. I also automate portions of the animation pipeline with MEL and Python to speed up production while preserving quality. Based in Los Angeles, I collaborate with cross-disciplinary teams to implement lively in-game animation and cinematic sequences. I’m passionate about pushing animation quality, responsive character movement, and scalable pipelines, and I mentor junior riggers and artists to help them grow in rigging, asset creation, and tooling.

Shahin Ghahremani

PRO

Hi, I’m Shahin Ghahremani, a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience. I’ve shipped four game titles—Bake ‘n Switch, Torchlight 3, Nightstream, and MythWalker—and I specialize in expressive character performance, robust rigs, and optimized skinning for games from mobile to PC. I also automate portions of the animation pipeline with MEL and Python to speed up production while preserving quality. Based in Los Angeles, I collaborate with cross-disciplinary teams to implement lively in-game animation and cinematic sequences. I’m passionate about pushing animation quality, responsive character movement, and scalable pipelines, and I mentor junior riggers and artists to help them grow in rigging, asset creation, and tooling.

Available to hire

Hi, I’m Shahin Ghahremani, a Gameplay Animator, 3D Rigger, and Technical Artist with 12 years of industry experience. I’ve shipped four game titles—Bake ‘n Switch, Torchlight 3, Nightstream, and MythWalker—and I specialize in expressive character performance, robust rigs, and optimized skinning for games from mobile to PC. I also automate portions of the animation pipeline with MEL and Python to speed up production while preserving quality.

Based in Los Angeles, I collaborate with cross-disciplinary teams to implement lively in-game animation and cinematic sequences. I’m passionate about pushing animation quality, responsive character movement, and scalable pipelines, and I mentor junior riggers and artists to help them grow in rigging, asset creation, and tooling.

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Language

English
Fluent

Work Experience

Gameplay Animator at NantGames by NantWorks, LLC
August 1, 2025 - August 1, 2025
Animated player characters and creatures for in-game actions and cinematics in MythWalker. Integrated game-ready animations into the Unity engine for testing within the game environment. Contributed as a rigger to facilitate character movement and interactions. Collaborated with cross-functional teams on creative and production decisions. Automated animation workflows using MEL and Python.
Freelance Animator and Rigger at Streamline Games
July 1, 2020 - July 1, 2020
Worked on Bake 'n Switch, an online couch co-op and PvP party brawler game.
Maya Animator and Rigger at Streamline Studios Sdn. Bhd
January 1, 2020 - January 1, 2020
Contributed to Bake 'n Switch; Integrated FBX animations into Unreal Engine and established Blueprint functionalities. Collaborated with artists and designers to refine animation styles. Created character rigs using advanced rigging tools (HumanIK / CAT). Served as Maya Gameplay Animator for Torchlight III and rigged/animated NightStream.
Senior Rigging Artist at Giggle Garage Animation Sdn. Bhd
June 1, 2018 - June 1, 2018
Supervised art team operations and contributed as a rigger and animator. Mentored individuals on Rigging and asset creation topics to ensure project continuity.
3D Animator at Giggle Garage Animation Sdn. Bhd
October 1, 2015 - October 1, 2015
Animated and rigged characters and props for Boing the Play Ranger, Origanimals, Dr. Panda, Kazoops and Cam & Leon TV series. Developed facial animations to enhance character expressions.
Lead Animator at Weeraman Brothers (Pvt) Ltd
September 1, 2014 - September 1, 2014
Specialized in character animation for Aloko Udapadi. Led the animation and VFX team, guiding creative direction and production workflow.

Education

Bachelor of Arts (Hons) Creative Multimedia, Film & Animation at Multimedia University - Cyberjaya, Malaysia
January 1, 2008 - July 21, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment