I’m Jinyoung, a 3D Generalist based in Singapore, Seoul, South Korea. Passionate about learning with a technical & creative mindset, I specialize in stylized fully-rigged character & environment art, and I thrive in creating immersive game experiences.

Jinyoung Kim

I’m Jinyoung, a 3D Generalist based in Singapore, Seoul, South Korea. Passionate about learning with a technical & creative mindset, I specialize in stylized fully-rigged character & environment art, and I thrive in creating immersive game experiences.

Available to hire

I’m Jinyoung, a 3D Generalist based in Singapore, Seoul, South Korea. Passionate about learning with a technical & creative mindset, I specialize in stylized fully-rigged character & environment art, and I thrive in creating immersive game experiences.

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Language

Korean
Fluent
Japanese
Advanced
English
Intermediate

Work Experience

Freelancer
January 1, 2023 - Present
Outsource 3D work for clients and conduct weekly 1:1 online tutoring sessions about 2D art theory, 3D modelling, and full development pipeline for creating game-ready character and environment assets. Develop custom learning materials and adapt teaching style based on individual’s pace. Manage schedules and communication with students and parents, ensuring consistent progress. Tutored over 10+ students, some with no prior experience who got employed and successfully entered the game industry.
3D Generalist / Environment Artist at Kong Studios, Inc.
December 31, 2025 - July 22, 2025
Delivered visually rich and optimized maps maintaining the game’s whimsical, storybook-like style by creating assets and modular tile sets for reusable environments. Participated in level design to build playful and natural maps tailored to gameplay flow. Modified and optimized shaders and improved lighting & shadow effects to enhance visuals, performance, and immersion. Animated various objects to add subtle dynamic elements and increase world liveliness. Collaborated with environment artists and programmers to maintain consistent quality and support fast-paced production, introduced procedural models into the pipeline and streamlined level design processes.
Character and Asset Designer at Metagram
December 31, 2023 - July 22, 2025
Designed characters and created assets to implement in both 2D (pixel art) and 3D models.
Freelance 3D Generalist / Online Tutor at Remote
January 1, 2023 - Present
Outsource 3D work and conduct weekly 1:1 online tutoring sessions about 2D art theory, 3D modelling, and game asset creation. Developed custom learning materials and helped over 20+ students successfully enter the game industry.
3D Art Instructor / Coloso Masterclass Lecturer at Remote
September 1, 2025 - Present
Launched a professional-grade online course focusing on the full 3D game art pipeline, including character and environment art, rigging, and asset optimization.
3D Environment Artist at Kong Studios, Inc.
February 1, 2023 - February 1, 2025
Designed and assembled visually-rich maps in a whimsical style and participated in level design. Improved environment quality and reduced development time through procedural models and modular workflows.
Character Designer at Metagram
January 1, 2022 - January 1, 2023
Responsible for character design and asset creation in both 2D and 3D for implementation.

Education

Bachelor’s degree at Dongduk Women’s University
January 1, 2015 - December 31, 2020
Bachelor at Dongduk Women's University
March 1, 2015 - August 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet