A talented and self-motivated Computer Game Design student with creative problem-solving skills and a passion for innovation and creativity. Experienced and adaptable in the use of a variety of skills in the areas of Graphic Design, animation, and game development.

Caleb M. Stanley

A talented and self-motivated Computer Game Design student with creative problem-solving skills and a passion for innovation and creativity. Experienced and adaptable in the use of a variety of skills in the areas of Graphic Design, animation, and game development.

Available to hire

A talented and self-motivated Computer Game Design student with creative problem-solving skills and a passion for innovation and creativity. Experienced and adaptable in the use of a variety of skills in the areas of Graphic Design, animation, and game development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Freelance Graphic Designer at Premiere Elegance, LLC
January 1, 2018 - June 20, 2024
Assist in creating design assets for clients including logo designs for menus and photoshopping images for events. Collaborated with the lead Video Editor on clients’ projects to ensure high-quality deliverables.
Crew Staff Member at Wendy’s
June 1, 2021 - August 31, 2023
Operated multi-line point-of-sale transaction system, managed front line coordinator duties, accurately identified and assembled customer orders, maintained food preparation areas, supervised sandwich station, ensured cleanliness in lobby, and monitored inventory supplies.
Assistant Dean of Pledges at Iota Phi Theta Fraternity Incorporated
August 1, 2024 - June 20, 2024
Provide leadership and oversight to pledges within the fraternity, fostering organizational skills, and promoting teamwork and discipline.
UI Artist / Game Artist at A Better Way Campaign Internship (Chasing Congress)
December 1, 2025 - Present
Collaborated with a cross-disciplinary team (Programming, Level Design, UX/UI Design, and Art Design) to develop a functional UI pause menu and settings assets. Implemented assets into the Unity Engine and produced art using Adobe and Procreate.
Artist/UI Artist at Evil Con (University Project)
January 1, 2025 - Present
Developed art assets for the title screen and menu screen, designed UI layout, and integrated UI elements into the Unity Engine. Worked with a team including Programming, Level Design, and Sound Design.
3D Artist / 2D Artist at Flower Muncher, George Mason University
August 1, 2023 - November 30, 2023
Independently developed a playable Unity build, uploaded to itch.io, and tested on BlueStacks. Implemented art, core gameplay loop, and UI.
Lead UX/UI Artist and Graphic Designer at Undergrad Studios
January 1, 2026 - April 1, 2026
Collaborated with the Lead Producer and Lead Programmer to develop UX/UI concept assets. Implemented UI assets into a Unity project. Created and implemented the game UI title screen. Developed and implemented Battle system asset art.
UX/UI Artist at A Better Way Campaign Internship
December 1, 2025 - Present
Using Procreate, created various title screen concept pieces and UX/UI settings assets. Collaborated with project leads to develop UI concepts. Implemented UI assets into Unity Engine project. Assisted and collaborated with the art team on project asset development.
Lead Artist / Animator / UI Designer at Twin Gemini Studios
August 1, 2025 - Present
Using Procreate, created animation sprites to be implemented into the player character. Developed assets for title screen UI. Created world environment art assets for the Unity Engine. Collaborated with the Design Lead to develop concept art. Developed and implemented Player UI assets (Health, Player Icon, etc.). Integrated animation programming into the player character using Unity animation features. Developed enemy concept art for documentation.
Freelance Graphic Designer at Premiere Elegance LLC.
August 1, 2018 - Present
Developed logos for event services. Collaborated with Lead Video Editor to develop video graphics. Created various display images using Photoshop.

Education

Bachelor of Fine Arts at George Mason University
January 1, 2022 - May 31, 2026
Bachelor of Fine Arts at George Mason University
January 11, 2030 - December 1, 2026
Bachelor of Fine Arts in Computer Game Design at George Mason University
August 1, 2022 - December 1, 2026

Qualifications

Certificate in Graphics Design
June 1, 2022 - June 30, 2022
Adobe Suite proficiency (Photoshop, Illustrator, InDesign)
January 11, 2030 - June 10, 2026
Microsoft Office proficiency (Word, PowerPoint, Excel)
January 11, 2030 - June 10, 2026
Unity Engine experience
January 11, 2030 - June 10, 2026
Graphic Design
January 11, 2030 - June 10, 2026
2D Animation
January 11, 2030 - June 10, 2026
3D Modeling
January 11, 2030 - June 10, 2026
Unreal Engine
January 11, 2030 - June 10, 2026
Leadership experience
January 11, 2030 - June 10, 2026

Industry Experience

Gaming, Media & Entertainment, Retail, Software & Internet, Education