Passionate Sound Designer with 6+ years of experience crafting immersive audio for games, films and interactive media. Skilled in sound design, music composition, and in-engine implementation using Unreal Engine. Collaborative, detail-oriented, and passionate about enhancing gameplay through purposeful sound.

Cristofer Moreno

Passionate Sound Designer with 6+ years of experience crafting immersive audio for games, films and interactive media. Skilled in sound design, music composition, and in-engine implementation using Unreal Engine. Collaborative, detail-oriented, and passionate about enhancing gameplay through purposeful sound.

Available to hire

Passionate Sound Designer with 6+ years of experience crafting immersive audio for games, films and interactive media.
Skilled in sound design, music composition, and in-engine implementation using Unreal Engine. Collaborative,
detail-oriented, and passionate about enhancing gameplay through purposeful sound.

See more

Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Sound Designer at Absolutely Digital
May 1, 2024 - June 15, 2024
Designed and implemented sound effects, music, and voiceovers for mobile games using audio editing software and integration tools. Integrated audio assets directly within Unreal Engine, ensuring responsive and polished in-game feedback. Applied strong organisational skills to maintain structured sound libraries and ensured compliance with industry standard audio formats and naming conventions. Collaborated across departments to align sound direction with gameplay, art, and promotional materials. Participated in creative brainstorming sessions, contributing to audio production and creative support.
Sound Designer / Music Composer at Solder Spark Studios, Inc
May 1, 2024 - April 30, 2025
Developed combat-driven sound effects and layered ambiences tailored for an action RPG Hack 'n' Slash game. Composed a dynamic and adaptive soundtrack that responded to in-game events and narrative arcs. Collaborated closely with developers to implement assets using Unity and middleware tools. Worked alongside animators and gameplay programmers to sync audio to attack cycles, cutscenes, and environmental cues during the entire game development process.
Sound Designer / Music Composer at Astero Games
October 1, 2023 - June 15, 2024
Created context-sensitive sound effects and level-specific music to support the game's pacing and atmosphere. Produced and composed a thematic soundtrack featuring distinctive melodies and varied themes for each level and mood of the game. Collaborated closely with developers to implement assets using Unity and middleware tools (Fmod). Optimized asset performance across platforms, applying knowledge of audio file formatting, naming conventions, and memory-efficient workflows.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet