Fresh graduate of Bachelor of Fine Arts from La Consolacion College Bacolod with a strong passion for 2D illustration and environmental concept art. Aspiring to build a career in a collaborative studio environment, contributing creative and immersive visual concepts that engage and connect with audiences. Interested in creating props, asset designs, and UI/UX concepts, with a commitment to continuous learning and artistic growth. Has experience executing an environment concept art thesis project and working through an agile game development pipeline with production-ready asset exploration.

Crizel Beaniza

Fresh graduate of Bachelor of Fine Arts from La Consolacion College Bacolod with a strong passion for 2D illustration and environmental concept art. Aspiring to build a career in a collaborative studio environment, contributing creative and immersive visual concepts that engage and connect with audiences. Interested in creating props, asset designs, and UI/UX concepts, with a commitment to continuous learning and artistic growth. Has experience executing an environment concept art thesis project and working through an agile game development pipeline with production-ready asset exploration.

Available to hire

Fresh graduate of Bachelor of Fine Arts from La Consolacion College Bacolod with a strong passion for 2D illustration and environmental concept art. Aspiring to build a career in a collaborative studio environment, contributing creative and immersive visual concepts that engage and connect with audiences.

Interested in creating props, asset designs, and UI/UX concepts, with a commitment to continuous learning and artistic growth. Has experience executing an environment concept art thesis project and working through an agile game development pipeline with production-ready asset exploration.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner

Work Experience

Environment and UI Asset Iteration (Agile Support) at White Irins Software and Game Studio
June 1, 2025 - September 30, 2025
Collaborated with Art Directors/Game Designers in an agile game development workflow. Developed and iterated environment and UI game assets designed to be flexible for revisions and feedback. Followed industry-standard production workflows (2020–2026 timeframe as referenced in the resume) to support iterative development.
Environment Concept Artist (On-the-Job Trainee) at White Irins Software and Game Studio
June 1, 2025 - September 30, 2025
Conceptualized and designed a game environment rooted in Western Visayas visual culture and Bacolod’s Chicken Inasal heritage. Translated local architectural and cultural themes into stylized, production-ready environment and asset designs. Executed a full pre-production pipeline including initial thumbnailing, sketching, silhouette exploration, and final color render outputs. Worked under studio supervision to iterate based on feedback and to refine environment/UI assets for production needs.

Education

Bachelor of Fine Arts at La Consolacion College Bacolod
January 1, 2025 - May 31, 2026
at Emilian o L. Iz ares National High School
January 1, 2018 - January 1, 2020
at Malay National High School
January 1, 2016 - January 1, 2018
at Kptan. Eddie T. Reyes Integrated School
January 1, 2010 - January 1, 2016

Qualifications

Best in Thesis: P.E Marzoña Excellence in Design
January 1, 2026 - January 1, 2026
Best in Thesis Exhibition
January 1, 2026 - January 1, 2026
Ctrl+Z Guild Club President
January 1, 2024 - January 1, 2025
2nd Runner-up in Poster Making Contest
January 1, 2022 - January 1, 2022
Consistent Honorary Student
January 1, 2019 - January 1, 2023

Industry Experience

Gaming, Media & Entertainment, Education