I am a newly graduated game design professional eager to learn new concepts, skills, and develop fertile findings in the industry, particularly in arts and coding. With experience spanning pixel art, 3D modeling, project leadership, and game environment design, I am passionate about creating engaging and visually compelling game assets and gameplay experiences. Over the years, I have honed my craft through academic projects, internships, and collaborations, including leading visual style development for RPG games, producing 3D models for long-term projects, and contributing pixel art for game jams. I am excited to bring my creativity and technical skills to innovative game development projects and grow further in this dynamic field.

Derian Neaves

I am a newly graduated game design professional eager to learn new concepts, skills, and develop fertile findings in the industry, particularly in arts and coding. With experience spanning pixel art, 3D modeling, project leadership, and game environment design, I am passionate about creating engaging and visually compelling game assets and gameplay experiences. Over the years, I have honed my craft through academic projects, internships, and collaborations, including leading visual style development for RPG games, producing 3D models for long-term projects, and contributing pixel art for game jams. I am excited to bring my creativity and technical skills to innovative game development projects and grow further in this dynamic field.

Available to hire

I am a newly graduated game design professional eager to learn new concepts, skills, and develop fertile findings in the industry, particularly in arts and coding. With experience spanning pixel art, 3D modeling, project leadership, and game environment design, I am passionate about creating engaging and visually compelling game assets and gameplay experiences.

Over the years, I have honed my craft through academic projects, internships, and collaborations, including leading visual style development for RPG games, producing 3D models for long-term projects, and contributing pixel art for game jams. I am excited to bring my creativity and technical skills to innovative game development projects and grow further in this dynamic field.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Work Experience

Game Designer & Manager
June 1, 2024 - August 5, 2025
Worked on game design and management for academic projects, developing skills in game engines and design techniques over a 3.4 GPA academic period at Georgia State University.
Producer and 3D Modeler at 4 Real Arcade
April 30, 2025 - August 5, 2025
Creative lead and producer alongside a dedicated 3D modeler for a long-term school project. Developed the basis for narrative gameplay and dynamic style. Led a small team by formulating schedules, projects, and asset requirements while providing additional effects and sounds for the game using Unreal Engine.
Environment Pixel Artist at Panther Dev Co-op
April 30, 2025 - August 5, 2025
Designed the basis of visual style and managed background environment assets. Created static wallpapers, buildings, and animated FX designs, shaping the visual art direction for the game project.
Lead Pixel Artist and Secondary Cleanup Artist at Game Jam
March 31, 2025 - August 5, 2025
Led pixel art for gameplay and RPG-style battling. Provided pixel art cleanup for enemy creature assets. Created a strong visual style and fostered team collaboration based on web design principles.
FX Pixel Artist at Global Game Jam
January 30, 2025 - August 4, 2025
Created a Doom-style HUD for a first-person shooter, showcasing a strong visual style within a very short timeframe.

Education

BA, Game Design at Georgia State University, Robinson College of Business
January 1, 2020 - June 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Retail, Software & Internet