Joined Caracal Games with my original project Okunoka, for which I created the core concept and vision. I handled all programming and technical art, and led the porting of the game to Nintendo Switch, Xbox One, and PlayStation 4.
- Game Developer
I'm a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR.
I’m a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR.
Known as Danguru, I specialize in Unreal Engine and Unity, with deep expertise in game optimization, VR/AR production, and cross-platform publishing pipelines. I’m fluent in English.
Joined Caracal Games with my original project Okunoka, for which I created the core concept and vision. I handled all programming and technical art, and led the porting of the game to Nintendo Switch, Xbox One, and PlayStation 4.
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
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