I'm a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR. Known as Danguru, I specialize in Unreal Engine and Unity, with deep expertise in game optimization, VR/AR production, and cross-platform publishing pipelines. I'm fluent in English.

Daniele Dionisi

I'm a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR. Known as Danguru, I specialize in Unreal Engine and Unity, with deep expertise in game optimization, VR/AR production, and cross-platform publishing pipelines. I'm fluent in English.

Available to hire

I’m a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR.

Known as Danguru, I specialize in Unreal Engine and Unity, with deep expertise in game optimization, VR/AR production, and cross-platform publishing pipelines. I’m fluent in English.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Italian
Fluent
English
Fluent

Work Experience

Game Developer / Digital Developer at Danguru
January 1, 2016 - Present
Development and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - Present
Oversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - October 14, 2025
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Game Developer / Digital Developer at Danguru
January 1, 2016 - Present
Development and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - Present
Oversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - October 21, 2025
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Game Developer / Digital Developer at Danguru
January 1, 2016 - November 12, 2025
Development and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - November 12, 2025
Oversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - January 1, 2025
Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.

Education

Liceo Artistico Diploma at Liceo Artistico San Giuseppe
January 1, 2000 - January 1, 2004
Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010
Liceo Artistico at Liceo Artistico San Giuseppe, Rome
January 1, 2000 - January 1, 2004
Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010
Liceo Artistico San Giuseppe at Liceo Artistico San Giuseppe, Rome
January 1, 2000 - January 1, 2004
Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010

Qualifications

Equivalent to Bachelor's Degree in Game Development and Digital Media
January 11, 2030 - October 14, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    paper Okunoka

    Joined Caracal Games with my original project Okunoka, for which I created the core concept and vision. I handled all programming and technical art, and led the porting of the game to Nintendo Switch, Xbox One, and PlayStation 4.