Available to hire
I’m a Digital Developer and Game Developer with over 15 years of experience creating, optimizing, and publishing multi-platform interactive projects across console, PC, mobile, and XR.
Known as Danguru, I specialize in Unreal Engine and Unity, with deep expertise in game optimization, VR/AR production, and cross-platform publishing pipelines. I’m fluent in English.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Italian
Fluent
English
Fluent
Work Experience
Game Developer / Digital Developer at Danguru
January 1, 2016 - PresentDevelopment and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - PresentOversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - October 14, 2025Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Game Developer / Digital Developer at Danguru
January 1, 2016 - PresentDevelopment and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - PresentOversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - October 21, 2025Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Game Developer / Digital Developer at Danguru
January 1, 2016 - November 12, 2025Development and publication of multi-platform titles. Gameplay, optimization, and publishing pipelines for console, mobile, and VR.
Lead Game Developer & Store Manager at Caracal Games
January 1, 2017 - November 12, 2025Oversaw digital store publishing (Nintendo, PlayStation, Xbox, Steam, Epic). Contributed to Martha is Dead, Star Overdrive, Downward Enhanced Edition, OkunoKA.
VR Developer & Publishing Support (Freelance) at Dive & Gav Projects
January 1, 2025 - January 1, 2025Managed publishing for Meta Quest and Apple Vision Pro titles. Developed and optimized VR experiences Guardians of Earth and Crurated.
Education
Liceo Artistico Diploma at Liceo Artistico San Giuseppe
January 1, 2000 - January 1, 2004Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010Liceo Artistico at Liceo Artistico San Giuseppe, Rome
January 1, 2000 - January 1, 2004Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010Liceo Artistico San Giuseppe at Liceo Artistico San Giuseppe, Rome
January 1, 2000 - January 1, 2004Intensive English Program at Florida Atlantic University
January 1, 2010 - January 1, 2010Qualifications
Equivalent to Bachelor's Degree in Game Development and Digital Media
January 11, 2030 - October 14, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet
Joined Caracal Games with my original project Okunoka, for which I created the core concept and vision. I handled all programming and technical art, and led the porting of the game to Nintendo Switch, Xbox One, and PlayStation 4.
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