Hi there! I'm Daniela Mª Arcega, a 3D artist and brand designer with experience leading international teams, creating comprehensive brand designs, and delivering 3D assets and animations for interactive environments. I have worked on brand design for a fast-food restaurant and coordinated model pipelines across international projects. I approach each project with curiosity, responsibility, and a problem-solving mindset, always seeking to improve quality and expand my skills. I enjoy collaborating with others, sharing ideas, and contributing positively to team dynamics.

Daniela Mª Arcega

Hi there! I'm Daniela Mª Arcega, a 3D artist and brand designer with experience leading international teams, creating comprehensive brand designs, and delivering 3D assets and animations for interactive environments. I have worked on brand design for a fast-food restaurant and coordinated model pipelines across international projects. I approach each project with curiosity, responsibility, and a problem-solving mindset, always seeking to improve quality and expand my skills. I enjoy collaborating with others, sharing ideas, and contributing positively to team dynamics.

Available to hire

Hi there! I’m Daniela Mª Arcega, a 3D artist and brand designer with experience leading international teams, creating comprehensive brand designs, and delivering 3D assets and animations for interactive environments. I have worked on brand design for a fast-food restaurant and coordinated model pipelines across international projects. I approach each project with curiosity, responsibility, and a problem-solving mindset, always seeking to improve quality and expand my skills. I enjoy collaborating with others, sharing ideas, and contributing positively to team dynamics.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced
French
Beginner
Korean
Beginner

Work Experience

3D Model Coordinator at Tecnicas Reunidas
January 14, 2024 - Present
Coordination of 3D models for international projects.
Community Manager and Guest Relations at Al Momento
July 1, 2021 - November 1, 2023
Comprehensive brand design; corporate branding for a fast-food restaurant; provide personalized attention to customers.

Education

Animation Industry Essentials course at Yellowbrick (in collaboration with NYU)
January 11, 2026 - January 11, 2027
Master's Degree in Digital Art for Video Games at Voxel School (in collaboration with Complutense University of Madrid)
October 1, 2024 - September 25, 2025
3D Animation, videogames and interactive environments vocational training at CIFP Jose Luis Garci
January 1, 2022 - December 31, 2024

Qualifications

Car and motorbike driver's license
January 11, 2030 - January 18, 2026
I have my own vehicles.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services
    paper Creation of a real-time strategy and puzzle game

    I worked for the last year on the creation of Dreadbone, a real-time strategy and puzzle game where you are not the hero - you´re the unseen force, the spirit pulling the strings, guiding the unsuspecting explorer toward a fate only you truly understand.
    My role in this game started with the concept art of many props for the environment, the 3D modeling and sculpting of these props, and the rigging and animation of the main character, the spirit.
    Link to the Dreadbone gameplay:

    Steam link to download the demo:
    https://store.steampowered.com/app/3587460/Dreadbone/