Hi there! I’m Daniela Mª Arcega, a 3D artist and brand designer with experience leading international teams, creating comprehensive brand designs, and delivering 3D assets and animations for interactive environments. I have worked on brand design for a fast-food restaurant and coordinated model pipelines across international projects. I approach each project with curiosity, responsibility, and a problem-solving mindset, always seeking to improve quality and expand my skills. I enjoy collaborating with others, sharing ideas, and contributing positively to team dynamics.
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I worked for the last year on the creation of Dreadbone, a real-time strategy and puzzle game where you are not the hero - you´re the unseen force, the spirit pulling the strings, guiding the unsuspecting explorer toward a fate only you truly understand.
My role in this game started with the concept art of many props for the environment, the 3D modeling and sculpting of these props, and the rigging and animation of the main character, the spirit.
Link to the Dreadbone gameplay:
Steam link to download the demo:
https://store.steampowered.com/app/3587460/Dreadbone/
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