Dayton Tenn

Available to hire

Hi there! I'm Dayton Tenn, a hands-on sound designer focused on immersive game audio.

About

Hi there! I’m Dayton Tenn, a hands-on sound designer focused on immersive game audio. Over 3+ years in the audio industry, I design creature sounds, implement audio in Unity with Wwise and FMOD, and craft dynamic ambiences that react to players and scenes. I love collaborating with teams to bring characters and worlds to life through sound.

I enjoy shaping procedural music systems, exploring Dolby Atmos and field recording, and staying sharp with tools like Pro Tools, Unreal, Unity, GitHub, Trello, and Slack to deliver polished audio for games.

  • Joined May 2025

Languages

  • EnglishFluent
  • JapaneseAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 16 roles

Sound Designer · Negative SpaceJan 2025 – Sep 2025 · 9 mos

Worked on 'Negative Space'. Designed energetic and colorful soundscapes using field recording and dynamic ambience; integrated sounds into Unity via FMOD and implemented a dynamic pitch-increase system for sound effects. Handled C# scripting to enhance sound functionality within the game.

Sound Designer · Dinobyte SoftwareJan 2025 – Present · 1 yr 11 mos

Supported sound team creating sound effects for narrative puzzle game 'Broken Aperture'. Edited dialogue and designed lines to be implemented in the game. Designed natural sound effects (actions, UI, transitions) using Reaper. Communicated with Slack and helped implement into Unreal.

Sound Designer · City of Gamers - Village of the AgesJan 2025 – Present · 1 yr 11 mos

Foley recordings for footprints and actions of NPCs. Field recorded and designed dynamic ambient using Reaper and Wwise for implementation where the sound changes from close (NPC) to far (listener height). Helped shape a procedural music system with MetaSounds.

Sound Designer · DominionJan 2025 – Present · 1 yr 11 mos
Sound Designer / Technical Sound Designer · Team 87 - Negative SpaceJan 2025 – Sep 2025 · 9 mos
Sound Designer · Dinobyte SoftwareJan 2025 – Present · 1 yr 11 mos
Sound Designer / Technical Sound Designer · City of Gamers - Village of the AgesJan 2025 – Present · 1 yr 11 mos
Sound Designer · Dinobyte SoftwareJan 2025 – Present · 1 yr 11 mos

Education

Bachelor of Science in Recording Arts · Full Sail University2022 – 2025
Bachelor of Science in Recording Arts · Full Sail University2022 – 2025
Bachelor of Science in Recording Arts · Full Sail University2022 – 2025
Bachelor of Science in Recording Arts · Full Sail University2022 – 2025

Certifications and awards· 5

Pro Tools 110 Certified2024 – 2025
Dante Level 2 Certified2023 – 2025
Pro Tools 110 Certified2024 – 2025
DANTE Level 2 Certified2023 – 2025

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