Technical Sound Design & Audio Implementation Showcase (Wwise/UE5)

Demian Hargreaves
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High-end technical sound design and adaptive audio implementation for immersive experiences.
In this project, I managed the full audio pipeline, focusing on the synergy between creative soundscapes and game-engine logic.
Key features of my workflow:
Adaptive Systems: Procedural audio and dynamic music implementation using Wwise.
Engine Integration: Advanced visual scripting and Metasounds within Unreal Engine 5.
Sonic Identity: Custom industrial/sci-fi sound design and cinematic scoring (I-SAAC).
Technical Polish: Optimization, spatial audio positioning, and final engine mix.