Adaptive Audio Implementation & Rescoring Case Study (Returnal/AAA Focus)

Demian Hargreaves
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A technical deep dive into sound replacement and real-time implementation logic.
Using existing AAA footage (Returnal/Saros), this project demonstrates my ability to reconstruct a complex sonic environment and implement it via middleware to achieve professional-grade interactivity.
Technical breakdown:
Wwise Integration: Complex event management, RTPCs for dynamic environmental changes, and state-switching for combat music.
SFX Creation: 100% original sound effects designed to match high-end cinematic visuals.
Spatial Audio: Precise 3D positioning and attenuation settings to enhance player immersion.
Optimization: Efficient memory management and voice limiting to ensure performance stability.
This showcase is a testament to my technical readiness for mid-to-high scale game productions.