DA

Diego Alejandro Salazar Montesilvano

Available to hire

I'm a Gameplay Programmer specializing in Unity (C) and Unreal Engine 5 (C++), focused on building modular gameplay systems, scalable architectures, and performance optimization to deliver immersive player experiences.

About

I’m a Gameplay Programmer specializing in Unity (C#) and Unreal Engine 5 (C++), focused on building modular gameplay systems, scalable architectures, and performance optimization to deliver immersive player experiences. I enjoy turning ideas into robust systems and smooth player experiences, across gameplay programming, tooling, and visuals.

I thrive in Agile teams, integrating AI (Whisper), Niagara VFX, and 2D vector asset design into polished prototypes. I value clean, maintainable code and collaborative development to ship features that players remember.

  • Joined January 2026

Languages

  • ItalianFluent
  • EnglishAdvanced
  • Spanish; CastilianIntermediate

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education

Projects · 6

Protect your clock tower from crazy robots by defending yourself with your extendable arm.

  • Game Developer
  • VFX Supervisor

Learn Japanese words and characters with this game even without a Wi-Fi connection.

  • AI Developer
  • Game Designer
  • Game Developer

Follow the long journey of the sperm inside the female reproductive system in a playful and cartoonish way.

  • Game Designer
  • Game Developer
  • UI Designer

Game made for a game jam where you are a little astronaut trapped in his ship with the goal of fixing it.

  • Game Developer
  • VFX Supervisor

You woke up in the heart of Rancielli’s “Ferro di cavallo” and you’ll have to figure out what happened to you the night before, while battling the police and discovering Pescara’s iconic places.

  • Audio Engineer
  • Game Designer
  • Game Developer

In a post-apocalyptic world ruled by a drag queen demon king who has taken over the citizens’ clothes, you will have to defeat the possessed clothes with your magic net.

  • Audio Mixer
  • Game Developer
  • UI Designer
  • +1

Work experience

Student Project Participant / University Projects · Polytechnic University of Marche (UNIVPM)Jan 2022 – Jan 2025 · 3 yrs 1 mo

Participated in various university projects during studies, including games and interactive applications; contributed to gameplay mechanics, 3D asset integration (Blender, Rhino, Mixamo), and experience with Unity and Unreal Engine; developed basic skills in 3D modeling and illustration.

Education

Information Engineering for Video Games and Virtual Reality · Polytechnic University of Marche (UNIVPM)2022 – 2025
BSc in Information Engineering for Video Games and Virtual Reality · Polytechnic University of Marche (UNIVPM)2022 – 2026
High School Diploma · IIS A. Volta Pescara2017 – 2022

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